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Every Rust server graded on real, live numbers. 89,192 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 109.245.106.84:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address109.245.106.84:28015
Last checked26d ago
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,836top 61%
Last wipe27d agono schedule published
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,836 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 54/ 100 Moving up: up 1,090 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep2 Oct6 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:06 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
206 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
287 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
764 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
861 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
690 / 725

Quick answers

from the figures on this page

Server facts

Which region is Name of Server as Shown on the Client Server List based in?

No region is published for Name of Server as Shown on the Client Server List. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 109.245.106.84:28015.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 26 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 17 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Name of Server as Shown on the Client Server List running?

You will find Name of Server as Shown on the Client Server List on Rust network protocol 2634 and build 166586, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Name of Server as Shown on the Client Server List reset?

Name of Server as Shown on the Client Server List wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 22 hours.

What happens on Name of Server as Shown on the Client Server List when wipe day arrives?

The average peak on its recent wipes was 1 players. 23 hours after the latest wipe began, the crowd hit its peak.

Population

What position does Name of Server as Shown on the Client Server List hold in the rankings?

In the top 61% of all ranked servers, Name of Server as Shown on the Client Server List sits at #13,836 for player hours over the last seven days.

What does the population on Name of Server as Shown on the Client Server List look like?

It has been 26 days 22 hours since Name of Server as Shown on the Client Server List was last seen, and it is offline right now.

Tags and filters

What do Name of Server as Shown on the Client Server List's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): This runs on build 166586; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Name of Server as Shown on the Client Server List?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Name of Server as Shown on the Client Server List uses?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Getting in

How do you get onto Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 109.245.106.84:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166586
Build This runs on build 166586.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.