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Every Rust server graded on real, live numbers. 75,694 players on the roll · 11,824 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 110.142.188.164:28015
Name of server

Whymsic's RustServ

RegisterAbsentOffline
Region–
Address110.142.188.164:28015
Last checked8h ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 3 subjects

Players now 1/ 10 10% full
7-day average0peak 1
Rank#7,097top 32%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,097 on player hours.
Uptimehours on the list, last 48 31/ 100 Attendance needs work: on the list only 15 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75115:0018:0022:0000:0010:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
119 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
125 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
243 / 225

Quick answers

from the figures on this page

Server facts

Where in the world is Whymsic's RustServ?

No region is published for Whymsic's RustServ. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 110.142.188.164:28015.

How reliable is Whymsic's RustServ, and is it up?

The server is down: Whymsic's RustServ is offline now, with the last sighting 8 hours ago. It was up 28 of 48 hours over the last 2 full days, which is 58% of the time. On 26 October 2026, Rust Server Score saw it for the first time.

What Rust version is Whymsic's RustServ on?

Rust network protocol 2635 and build 168909 on Windows is what Whymsic's RustServ runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Whymsic's RustServ wipe, and how often?

There are too few wipes on record for Whymsic's RustServ to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 3 days 8 hours have passed since this world was made.

Player numbers

Where does Whymsic's RustServ sit among Rust servers?

Over the last seven days, Whymsic's RustServ has #7,097 for player hours, in the top 32% of all ranked servers.

What does the population on Whymsic's RustServ look like?

Whymsic's RustServ is offline at the moment; the last time it was seen was 8 hours ago. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 09:00 UTC, with 1 players.

Tags and filters

How should you read the tags on Whymsic's RustServ?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags Whymsic's RustServ publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Whymsic's RustServ?

These Rust Server Score lists count Whymsic's RustServ among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

How is Whymsic's RustServ set up, and what rules does it keep?

You will find no gather rate in the name of Whymsic's RustServ. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Whymsic's RustServ runs which map?

A procedural map, generated by the game, is what Whymsic's RustServ runs.

Getting in

What is the way to join Whymsic's RustServ?

Enter client.connect 110.142.188.164:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.