A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,369 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 715 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Itsbroken Digital Rust server | Powered by AMP sit?
Itsbroken Digital Rust server | Powered by AMP leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 110.174.129.110:28015.
Is Itsbroken Digital Rust server | Powered by AMP up, and how steady is its uptime?
The server is up: Itsbroken Digital Rust server | Powered by AMP is online now. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 9 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Itsbroken Digital Rust server | Powered by AMP sit?
Rust network protocol 2635 and build 168909 on Windows is what Itsbroken Digital Rust server | Powered by AMP runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Itsbroken Digital Rust server | Powered by AMP wipe its map?
Itsbroken Digital Rust server | Powered by AMP has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 26 days 12 hours have passed since this world was made.
Population
Where does Itsbroken Digital Rust server | Powered by AMP place in the wider field of Rust servers?
Over the last seven days, Itsbroken Digital Rust server | Powered by AMP has #7,369 for player hours, in the top 33% of all ranked servers.
What does the population on Itsbroken Digital Rust server | Powered by AMP look like?
Right now, 0 players are on Itsbroken Digital Rust server | Powered by AMP, which has 16 slots. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 13:00 UTC, with 1 players.
Tags
What is meant by the tags on Itsbroken Digital Rust server | Powered by AMP?
You'll see Itsbroken Digital Rust server | Powered by AMP tagged with gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): 16 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Itsbroken Digital Rust server | Powered by AMP?
These Rust Server Score lists count Itsbroken Digital Rust server | Powered by AMP among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on Itsbroken Digital Rust server | Powered by AMP?
The name of Itsbroken Digital Rust server | Powered by AMP gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Itsbroken Digital Rust server | Powered by AMP uses?
A procedural map, generated by the game, is what Itsbroken Digital Rust server | Powered by AMP runs.
Connecting
What is the way to join Itsbroken Digital Rust server | Powered by AMP?
To connect, start Rust, press F1, and type client.connect 110.174.129.110:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp16
Max players16 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).