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Every Rust server graded on real, live numbers. 87,533 players on the roll · 11,823 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 114.44.7.38:28015
Name of server

Pinny Test

RegisterAbsentOffline
Region–
Address114.44.7.38:28015
Last checked24d ago
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 2 subjects

Players now 4/ 10 40% full
7-day average0peak –
Rank#10,954top 48%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 52/ 100 Working its way up from the back of the class: #10,954 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 1,049 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from D to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:48 UTC24d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
630 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
517 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
60 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
41 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
152 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
249 / 250

Quick answers

from the figures on this page

Server facts

Which region is Pinny Test based in?

Pinny Test leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 114.44.7.38:28015.

How dependable is Pinny Test, and is it online at the moment?

The server is down: Pinny Test is offline now, with the last sighting 24 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 4 October 2026, Rust Server Score saw it for the first time.

What Rust version is Pinny Test on?

Rust network protocol 2634 and build 166652 on Windows is what Pinny Test runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Pinny Test wipe, and how often?

The record holds too few of Pinny Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 24 days 14 hours.

What happens on Pinny Test when wipe day arrives?

The average peak on its recent wipes was 4 players. Peak numbers came 2 hours into the latest wipe.

Player numbers

Where does Pinny Test place in the wider field of Rust servers?

Over the last seven days, Pinny Test has #10,954 for player hours, in the top 48% of all ranked servers.

What does the population on Pinny Test look like?

Pinny Test is offline at the moment; the last time it was seen was 24 days 12 hours ago.

Tags and filters

What do Pinny Test's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags Pinny Test publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Pinny Test appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Pinny Test among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Pinny Test?

You will find no gather rate in the name of Pinny Test. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Pinny Test?

A procedural map of size 5,000 and seed 2128749943, generated by the game, is what Pinny Test runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto Pinny Test?

Enter client.connect 114.44.7.38:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.