Skip to the page
Every Rust server graded on real, live numbers. 66,602 players on the roll · 11,784 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 114.46.106.231:7777
Name of server

YukikaedeServer

RegisterAbsentOffline
Region–
Address114.46.106.231:7777
Last checked23d ago
pve
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

Players now 1/ 4 25% full
7-day average0peak –
Rank#13,793top 61%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,793 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 20/ 100 Lost ground: down 8,250 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:59 UTC26d ago 2 – running 1
Sat 3 Oct, 00:01 UTC26d ago 2 – 0.3 days 0
Fri 2 Oct, 12:34 UTC26d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
16 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
32 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
16 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
9 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
43 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
5 / 100

Quick answers

from the figures on this page

Server details

Where in the world is YukikaedeServer?

You'll find no region listed by YukikaedeServer. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 114.46.106.231:7777.

How dependable is YukikaedeServer, and is it online at the moment?

At this moment, YukikaedeServer is offline; the last time it was seen was 23 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 2 October 2026, Rust Server Score saw it for the first time.

Which Rust version is YukikaedeServer running?

The server YukikaedeServer is on Rust network protocol 2634 and build 166652 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does YukikaedeServer wipe, and how often?

YukikaedeServer wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 4 hours have passed since this world was made.

What should you expect from wipe day on YukikaedeServer?

The average peak on its recent wipes was 2 players. 21 hours after the latest wipe began, the crowd hit its peak.

Population

Where does YukikaedeServer sit among Rust servers?

In the top 61% of all ranked servers, YukikaedeServer sits at #13,793 for player hours over the last seven days.

How many players does YukikaedeServer usually have?

YukikaedeServer is offline at the moment; the last time it was seen was 23 days 21 hours ago.

Tags and filters

How should you read the tags on YukikaedeServer?

gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other are the tags YukikaedeServer publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature YukikaedeServer?

Rust Server Score lists that include YukikaedeServer: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server rules

How is YukikaedeServer set up, and what rules does it keep?

You will find no gather rate in the name of YukikaedeServer. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.

YukikaedeServer runs which map?

YukikaedeServer runs a procedural map, which the game generates.

How to join

How should you connect to YukikaedeServer?

Enter client.connect 114.46.106.231:7777 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp4
Max players The server holds 4 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.