Working its way up from the back of the class: #15,491 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 359 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 10:11 UTC, in 2d 7h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of 【望川公益】PVP|2倍|周清|双/四|09/11 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 114.66.28.232:22991 is the address to use.
Is 【望川公益】PVP|2倍|周清|双/四|09/11 up, and how steady is its uptime?
You cannot join now: 【望川公益】PVP|2倍|周清|双/四|09/11 is offline, last seen 39 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is 【望川公益】PVP|2倍|周清|双/四|09/11 running?
Rust network protocol 2633 and build 162929 on Linux is what 【望川公益】PVP|2倍|周清|双/四|09/11 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does 【望川公益】PVP|2倍|周清|双/四|09/11 wipe its map?
weekly: 7 days after its last wipe gives the basis for estimating 【望川公益】PVP|2倍|周清|双/四|09/11's next wipe. Friday 30 October at 10:11 UTC is the date set for its next wipe. It has been running its current world for 46 days 16 hours. Its tags state that it wipes weekly.
Population
What position does 【望川公益】PVP|2倍|周清|双/四|09/11 hold in the rankings?
Over the last seven days, 【望川公益】PVP|2倍|周清|双/四|09/11 has #15,491 for player hours, in the top 69% of all ranked servers. It comes #611 among servers in the quad group.
How many players does 【望川公益】PVP|2倍|周清|双/四|09/11 usually have?
【望川公益】PVP|2倍|周清|双/四|09/11 is offline at the moment; the last time it was seen was 39 days 20 hours ago.
Tags
What is meant by the tags on 【望川公益】PVP|2倍|周清|双/四|09/11?
You'll see 【望川公益】PVP|2倍|周清|双/四|09/11 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp60 (Max players): Its slot count is 60; ts4 (Group limit): No team may go above 4; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): Build number: 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 【望川公益】PVP|2倍|周清|双/四|09/11?
These Rust Server Score lists count 【望川公益】PVP|2倍|周清|双/四|09/11 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Server rules
Which rules does 【望川公益】PVP|2倍|周清|双/四|09/11 enforce, and what are its settings?
The name of 【望川公益】PVP|2倍|周清|双/四|09/11 gives no gather rate. You can have up to 4 players in a group (quad). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
【望川公益】PVP|2倍|周清|双/四|09/11 runs which map?
The game generates the procedural map on 【望川公益】PVP|2倍|周清|双/四|09/11 at size 3,700 with seed 1867664280. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to 【望川公益】PVP|2倍|周清|双/四|09/11?
To connect, start Rust, press F1, and type client.connect 114.66.28.232:22991. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2633,^w,^v,gmrust,cs162929,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp60
Max playersIts slot count is 60.
ts4
Group limitNo team may go above 4.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).