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Every Rust server graded on real, live numbers. 72,000 players on the roll · 11,814 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 114.66.56.237:26891
Name of server

Chang

RegisterAbsentOffline
Region–
Address114.66.56.237:26891
Last checked14d ago
duo weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

Players now 0/ 250 0% full
7-day average0peak –
Rank#15,146top 70%
Last wipe22d agoweekly schedule
Next wipe5d 12hWed 4 Nov, 02:11 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,146 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 708 places this week.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers, and #373 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 02:11 UTC, in 5d 12h. Its weekly schedule tag · low confidence

usual gap5.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 5d 12hWed 4 Nov, 02:11 UTC
  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 12d 12hWed 11 Nov, 02:11 UTC
  • 19d 12hWed 18 Nov, 02:11 UTC
  • 26d 12hWed 25 Nov, 02:11 UTC
  • 33d 12hWed 2 Dec, 02:11 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW
  • 40d 12hWed 9 Dec, 02:11 UTC

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:11 UTC22d ago 0 – running 0
Thu 1 Oct, 14:35 UTC27d ago 4 – 5.5 days 0
Sat 26 Sep, 16:13 UTC32d ago 0 – 4.9 days 0
Sat 19 Sep, 10:25 UTC40d ago 3 halved by day 1 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
10 / 100
37 / 200
6 / 100
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
3 / 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
2 / 200
GORILA.RU Randomitems 150 islands (Random Item)
duo · weekly · 1 on average
3 / 200

Quick answers

from the figures on this page

Server facts

Which region is Chang based in?

You'll find no region listed by Chang. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 114.66.56.237:26891.

How reliable is Chang, and is it up?

You cannot join now: Chang is offline, last seen 14 days 3 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 15 September 2026.

On what Rust version does Chang sit?

You will find Chang on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Chang wipe, and how often?

Its tag sets the prediction, as the record holds too few of Chang's wipes to confirm its schedule. Expect the next wipe on Wednesday 4 November at 02:11 UTC. 22 days 11 hours have passed since this world was made. Its tags state that it wipes weekly.

What happens on Chang when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

Where does Chang sit among Rust servers?

Over the last seven days, Chang has #15,146 for player hours, in the top 70% of all ranked servers. In the duo group, it ranks #373.

Is Chang a busy server?

Chang is offline at the moment; the last time it was seen was 14 days 3 hours ago.

Lists and filters

What do Chang's tags stand for?

The game's browser takes its cue from the tags Chang has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts2 (Group limit): A team can hold 2 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Chang?

Rust Server Score lists that include Chang: Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.

Map and rules

What settings and rules apply on Chang?

The name of Chang gives no gather rate. The cap on group size is 2 players (duo). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Chang?

A procedural map of size 1,000 and seed 1216310508, generated by the game, is what Chang runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join Chang?

Enter client.connect 114.66.56.237:26891 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.tyteam.net.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^w,gmrust,cs166652,ts2,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp250
Max players The server holds 250 slots.
ts2
Group limit A team can hold 2 players at most.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.