On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,879top 35%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,879 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 3,121 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:13 UTCFW26d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is PEN ISLAND | NoDecay | Custom Skins | Events?
No region is published for PEN ISLAND | NoDecay | Custom Skins | Events. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 115.42.46.147:28025.
How reliable is PEN ISLAND | NoDecay | Custom Skins | Events, and is it up?
Right now, PEN ISLAND | NoDecay | Custom Skins | Events is online. According to its reported uptime, the last restart was about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does PEN ISLAND | NoDecay | Custom Skins | Events perform well?
It averaged 87 server fps over the last 48 hours, with a low of 45. Buildings, deployables and everything else in the world added up to as many as 108,244 entities. Memory use reached up to 3,886 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is PEN ISLAND | NoDecay | Custom Skins | Events on?
You will find PEN ISLAND | NoDecay | Custom Skins | Events on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does PEN ISLAND | NoDecay | Custom Skins | Events wipe, and how often?
PEN ISLAND | NoDecay | Custom Skins | Events wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 15 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on PEN ISLAND | NoDecay | Custom Skins | Events when wipe day arrives?
Across its recent wipes, the busiest moments averaged 4 players. The crowd on the latest wipe was largest 5 hours after it began.
Player count
Where does PEN ISLAND | NoDecay | Custom Skins | Events sit among Rust servers?
Over the last seven days, PEN ISLAND | NoDecay | Custom Skins | Events has #7,879 for player hours, in the top 35% of all ranked servers.
Is PEN ISLAND | NoDecay | Custom Skins | Events a busy server?
With 50 slots available, PEN ISLAND | NoDecay | Custom Skins | Events currently has 0 players. The seven-day average is 0 players, with a peak of 2.
Tags and filters
How should you read the tags on PEN ISLAND | NoDecay | Custom Skins | Events?
You'll see PEN ISLAND | NoDecay | Custom Skins | Events tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts5 (Group limit): A team can hold 5 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature PEN ISLAND | NoDecay | Custom Skins | Events?
Rust Server Score lists that include PEN ISLAND | NoDecay | Custom Skins | Events: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does PEN ISLAND | NoDecay | Custom Skins | Events enforce, and what are its settings?
You will find no gather rate in the name of PEN ISLAND | NoDecay | Custom Skins | Events. The limit for a group is 5 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map PEN ISLAND | NoDecay | Custom Skins | Events uses?
PEN ISLAND | NoDecay | Custom Skins | Events runs a game-generated procedural map at size 4,250, seed 10012026. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to PEN ISLAND | NoDecay | Custom Skins | Events?
Enter client.connect 115.42.46.147:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/n3qvfX3p4K.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts5
Group limitA team can hold 5 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).