Working its way up from the back of the class: #15,978 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 943 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 93% in EA, and #202 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 01:07 UTC22d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits rustjl.cn, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 116.95.86.237:30015.
How dependable is rustjl.cn, and is it online at the moment?
You cannot join now: rustjl.cn is offline, last seen 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 3 October 2026, Rust Server Score saw it for the first time.
Which Rust version is rustjl.cn running?
Rust network protocol 2634 and build 166652 on Windows is what rustjl.cn runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does rustjl.cn wipe its map?
The force wipe each month is the only wipe rustjl.cn takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 22 days 22 hours. Its tags record that it wipes monthly.
What happens on rustjl.cn when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does rustjl.cn hold in the rankings?
In Asia, rustjl.cn is #484, and overall it is #15,978 on player hours over the last seven days, in the top 71% of all ranked servers. In the solo group, it ranks #202.
How many players does rustjl.cn usually have?
The last sighting of rustjl.cn was 22 days 21 hours ago, and it is offline right now.
Tags
How should you read the tags on rustjl.cn?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts1 (Group limit): No team may go above 1; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; EA (East Asia): The server browser lists it under East Asia are the tags rustjl.cn publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature rustjl.cn?
Rust Server Score lists that include rustjl.cn: Best community servers, graded, Solo Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Solo; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on rustjl.cn?
You will find no gather rate in the name of rustjl.cn. This is a solo-only server, so teams cannot form. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map rustjl.cn uses?
A procedural map, generated by the game, is what rustjl.cn runs.
Getting in
How should you connect to rustjl.cn?
Enter client.connect 116.95.86.237:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166652,ts1
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max players1 slots are available.
ts1
Group limitNo team may go above 1.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).