Working its way up from the back of the class: #15,990 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 849 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #636 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 sit?
The name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 117.72.8.28:10003.
How dependable is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开, and is it online at the moment?
You cannot join now: [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is offline, last seen 21 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 running?
You will find [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 on Rust network protocol 2631 and build 156658, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 reset?
The estimate for [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 111 days 18 hours. Its tags list a monthly wipe schedule.
Population
Where does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 sit among Rust servers?
Over the last seven days, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 has #15,990 for player hours, in the top 71% of all ranked servers. It comes #636 among servers in the quad group.
How many players does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 usually have?
The last sighting of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 was 21 days 23 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
You'll see [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2631 (Protocol): Join only if your game runs protocol 2631; cs156658 (Build): Build number: 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
Rust Server Score lists that include [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
Nothing in the name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 states a gather rate. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
Can you tell me which map [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 uses?
The game generates the procedural map on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 at size 1,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How should you connect to [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
To connect, start Rust, press F1, and type client.connect 117.72.8.28:10003. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2631
ProtocolJoin only if your game runs protocol 2631.
cs156658
BuildBuild number: 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).