Skip to the page
Every Rust server graded on real, live numbers. 77,657 players on the roll · 11,837 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 118.32.104.50:28015
Name of server

kingtest

RegisterAbsentOffline
Region–
Address118.32.104.50:28015
Last checked22d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 2/ 5 40% full
7-day average0peak –
Rank#12,076top 54%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #12,076 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 21/ 100 Lost ground: down 7,096 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:17 UTC25d ago 4 – running 1
Fri 2 Oct, 12:03 UTC27d ago 5 – 2.1 days 0
Wed 30 Sep, 04:04 UTC29d ago 0 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
175 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
178 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
346 / 225

Quick answers

from the figures on this page

Server facts

Which region is kingtest based in?

No region is published for kingtest. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 118.32.104.50:28015.

How dependable is kingtest, and is it online at the moment?

At this moment, kingtest is offline; the last time it was seen was 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 29 September 2026, Rust Server Score saw it for the first time.

On what Rust version does kingtest sit?

You will find kingtest on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does kingtest wipe its map?

No next wipe can be predicted for kingtest, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 2 hours.

What should you expect from wipe day on kingtest?

Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 28 hours after it began.

Population

What position does kingtest hold in the rankings?

In the top 54% of all ranked servers, kingtest sits at #12,076 for player hours over the last seven days.

What does the population on kingtest look like?

The last sighting of kingtest was 22 days 21 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on kingtest?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): Its slot count is 5; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags kingtest publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does kingtest appear in the Rust Server Score lists and filters?

Rust Server Score lists that include kingtest: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is kingtest set up, and what rules does it keep?

You will find no gather rate in the name of kingtest. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on kingtest?

A procedural map of size 4,500 and seed 1189436084, generated by the game, is what kingtest runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto kingtest?

To connect, start Rust, press F1, and type client.connect 118.32.104.50:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players Its slot count is 5.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.