Working its way up from the back of the class: #13,086 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 5,292 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 17 OctSat 17 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 10:46 UTC10d ago
1
–
running
1
Sat 17 Oct, 03:10 UTC11d ago
1
–
0.3 days
1
Mon 12 Oct, 03:46 UTC16d ago
1
✓ held half
5 days
1
Sun 11 Oct, 10:02 UTC16d ago
1
–
0.7 days
0
Sun 11 Oct, 00:32 UTC17d ago
1
–
0.4 days
1
Thu 8 Oct, 02:42 UTC20d ago
1
–
2.9 days
1
Fri 25 Sep, 06:15 UTC33d ago
1
–
12.9 days
0
Thu 24 Sep, 07:51 UTC34d ago
1
–
0.9 days
0
Wed 23 Sep, 09:13 UTC35d ago
1
–
0.9 days
1
Tue 22 Sep, 06:51 UTC36d ago
1
–
1.1 days
1
Sun 20 Sep, 09:17 UTC37d ago
1
–
1.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Kickback leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 119.18.0.56:28015.
How dependable is Kickback, and is it online at the moment?
At this moment, Kickback is offline; the last time it was seen was 10 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 19 September 2026.
What Rust version is Kickback on?
Rust network protocol 2634 and build 167781 on Windows is what Kickback runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Kickback wipe its map?
There is no next wipe to predict on Kickback, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 10 days 22 hours have passed since this world was made.
What should you expect from wipe day on Kickback?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
What position does Kickback hold in the rankings?
In the top 60% of all ranked servers, Kickback sits at #13,086 for player hours over the last seven days.
What does the population on Kickback look like?
It has been 10 days 4 hours since Kickback was last seen, and it is offline right now.
Tags and filters
How should you read the tags on Kickback?
The game's browser takes its cue from the tags Kickback has set: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Kickback appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Kickback among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Kickback?
Nothing in the name of Kickback states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Kickback?
A procedural map, generated by the game, is what Kickback runs.
How to join
How do you get onto Kickback?
Enter client.connect 119.18.0.56:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp1
Max players1 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); momentum is the one to work on (F).