Working its way up from the back of the class: #15,479 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,302 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in momentum (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap6.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Sat 10 OctSun 4 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 11:22 UTC18d ago
1
–
running
0
Sun 4 Oct, 02:03 UTC24d ago
4
halved by day 1
6.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly?
The name of Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly points to Oceania, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 119.42.55.152:28015 is the address to use.
How reliable is Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly, and is it up?
The server is down: Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly is offline now, with the last sighting 16 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 4 October 2026.
On what Rust version does Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly sit?
Rust network protocol 2634 and build 167398 on Linux is what Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly wipe, and how often?
The record holds too few of Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 18 days 13 hours have passed since this world was made.
What should you expect from wipe day on Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly?
Recent wipes have peaked at 2 players on average. Peak numbers came 1 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly place in the wider field of Rust servers?
Over the last seven days, Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly has #15,479 for player hours, in the top 71% of all ranked servers. In the trio group, it ranks #520.
How many players does Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly usually have?
The last sighting of Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly was 16 days 4 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly?
gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): 200 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly?
Rust Server Score lists that include Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly: 2x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Gather rate: 2x.
Map and rules
Which rules does Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly enforce, and what are its settings?
The name of Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly points to a 2x gather rate. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly?
The game generates the procedural map on Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly at size 3,000 with seed 1293229459. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Spergz AU 2X | Solu/Duo/Trio | Weekly Wipe/BP Monthly?
Enter client.connect 119.42.55.152:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,gmvanilla,cs167398,ts3,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp200
Max players200 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); wipes are the one to work on (F).