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Every Rust server graded on real, live numbers. 93,847 players on the roll · 11,851 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 12.55.200.90:28015
Name of server

RIPSTOPCHAOZ

RegisterAbsentOffline
Region–
Address12.55.200.90:28015
Last checked4d ago
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

On the class lists: C+ (67), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 1
Rank#7,329top 33%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 67/ 100 Working its way up from the back of the class: #7,329 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
456 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
434 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
983 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
61 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
982 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
21 / 250

Quick answers

from the figures on this page

About the server

Which region is RIPSTOPCHAOZ based in?

No region is published for RIPSTOPCHAOZ. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 12.55.200.90:28015.

How dependable is RIPSTOPCHAOZ, and is it online at the moment?

At this moment, RIPSTOPCHAOZ is offline; the last time it was seen was 4 days 11 hours ago. It was up 4 of 96 hours over the last 4 full days, which is 4% of the time. It was first seen by Rust Server Score on 24 October 2026.

On what Rust version does RIPSTOPCHAOZ sit?

The server RIPSTOPCHAOZ is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does RIPSTOPCHAOZ wipe its map?

RIPSTOPCHAOZ has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 5 days 15 hours have passed since this world was made.

Player numbers

What position does RIPSTOPCHAOZ hold in the rankings?

In the top 33% of all ranked servers, RIPSTOPCHAOZ sits at #7,329 for player hours over the last seven days.

How many players does RIPSTOPCHAOZ usually have?

RIPSTOPCHAOZ is offline at the moment; the last time it was seen was 4 days 11 hours ago. It peaked at 1 and averaged 1 players over the last seven days.

Tags and filters

What is meant by the tags on RIPSTOPCHAOZ?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags RIPSTOPCHAOZ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RIPSTOPCHAOZ?

Rust Server Score lists that include RIPSTOPCHAOZ: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which rules does RIPSTOPCHAOZ enforce, and what are its settings?

Nothing in the name of RIPSTOPCHAOZ states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map RIPSTOPCHAOZ uses?

The game generates a procedural map for RIPSTOPCHAOZ.

Getting in

How should you connect to RIPSTOPCHAOZ?

To connect, start Rust, press F1, and type client.connect 12.55.200.90:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.