On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 2
Rank#10,902top 49%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
51/ 100
D
Working its way up from the back of the class: #10,902 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 232 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 5,468 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 2 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 14:18 UTC27d ago
2
–
running
4
Tue 29 Sep, 01:19 UTC30d ago
2
✓ held half
3.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
KUNI private sever leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 122.130.114.160:28512.
How reliable is KUNI private sever, and is it up?
You can join now: KUNI private sever is online. The uptime it reports puts the last restart at about 5 days 13 hours ago. It was up 160 of 168 hours over the last 7 full days, which is 95% of the time. It was first seen by Rust Server Score on 28 September 2026.
Is KUNI private sever smooth to play on?
The average over the last 48 hours was 232 server fps, and it never went below 215. Up to 50,169 entities were in the world, covering buildings, deployables and the rest. Up to 2,350 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is KUNI private sever running?
Rust network protocol 2635 and build 168909 on Windows is what KUNI private sever runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does KUNI private sever wipe its map?
The record holds too few of KUNI private sever's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 3 hours.
What happens on KUNI private sever when wipe day arrives?
The average peak on its recent wipes was 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does KUNI private sever place in the wider field of Rust servers?
In the top 49% of all ranked servers, KUNI private sever sits at #10,902 for player hours over the last seven days.
How many players does KUNI private sever usually have?
KUNI private sever is showing 0 players right now, with 10 slots in total. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 05:00 UTC, with 0 players.
Tags and filters
What is meant by the tags on KUNI private sever?
The game's browser takes its cue from the tags KUNI private sever has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature KUNI private sever?
Rust Server Score lists that include KUNI private sever: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which rules does KUNI private sever enforce, and what are its settings?
The name of KUNI private sever gives no gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on KUNI private sever?
KUNI private sever runs a game-generated procedural map at size 3,000, seed 123456. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to KUNI private sever?
Enter client.connect 122.130.114.160:28512 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max players10 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).