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Every Rust server graded on real, live numbers. 96,161 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 122.57.108.242:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address122.57.108.242:28015
Last checked28d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#14,281top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #14,281 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,803 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:16 UTC28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
435 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
463 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
58 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
982 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
29 / 250

Quick answers

from the figures on this page

Server facts

Where in the world is Name of Server as Shown on the Client Server List?

You'll find no region listed by Name of Server as Shown on the Client Server List. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 122.57.108.242:28015.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

At this moment, Name of Server as Shown on the Client Server List is offline; the last time it was seen was 28 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 28 September 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

You will find Name of Server as Shown on the Client Server List on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does Name of Server as Shown on the Client Server List reset?

There are too few wipes on record for Name of Server as Shown on the Client Server List to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 28 days 8 hours.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

In the top 60% of all ranked servers, Name of Server as Shown on the Client Server List sits at #14,281 for player hours over the last seven days.

How many players does Name of Server as Shown on the Client Server List usually have?

It has been 28 days 8 hours since Name of Server as Shown on the Client Server List was last seen, and it is offline right now.

Tags

What do Name of Server as Shown on the Client Server List's tags stand for?

The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Name of Server as Shown on the Client Server List?

Rust Server Score lists that include Name of Server as Shown on the Client Server List: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

The name of Name of Server as Shown on the Client Server List gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Name of Server as Shown on the Client Server List runs which map?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Getting in

How do you get onto Name of Server as Shown on the Client Server List?

Enter client.connect 122.57.108.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.