On the class lists: F (40), with population over 48 hours and no performance mark.
Players now1/ 425% full
7-day average0peak 1
Rank#12,986top 59%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours
41/ 100
F
Working its way up from the back of the class: #12,986 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,218 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak1players, last three wipes
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 09:19 UTC6d ago
–
–
running
0
Wed 21 Oct, 01:34 UTC6d ago
–
–
–
0
Tue 20 Oct, 12:25 UTC7d ago
–
–
–
0
Tue 20 Oct, 06:19 UTC7d ago
–
–
–
0
Sat 17 Oct, 10:06 UTC10d ago
–
–
–
1
Sat 17 Oct, 03:11 UTC10d ago
–
–
–
0
Fri 16 Oct, 20:36 UTC10d ago
–
–
–
1
Fri 16 Oct, 13:34 UTC11d ago
–
–
–
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
OC · groups of 8+ · 10x · biweekly · 70 on average
37 / 150
Quick answers
from the figures on this page
Server facts
Where in the world is Echo 10X TEST?
You'll find no region listed by Echo 10X TEST. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 122.59.124.222:28015 is the address to use.
Is Echo 10X TEST up, and how steady is its uptime?
You cannot join now: Echo 10X TEST is offline, last seen 6 days 3 hours ago. It was up 22 of 168 hours over the last 7 full days, which is 13% of the time. It was first seen by Rust Server Score on 16 October 2026.
Which Rust version is Echo 10X TEST running?
You will find Echo 10X TEST on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Echo 10X TEST reset?
No next wipe can be predicted for Echo 10X TEST, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 7 hours.
What happens on Echo 10X TEST when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players.
Player count
Where does Echo 10X TEST place in the wider field of Rust servers?
Over the last seven days, Echo 10X TEST has #12,986 for player hours, in the top 59% of all ranked servers.
Is Echo 10X TEST a busy server?
Echo 10X TEST is offline at the moment; the last time it was seen was 6 days 3 hours ago. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What is meant by the tags on Echo 10X TEST?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp4 (Max players): Its slot count is 4; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Echo 10X TEST publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Echo 10X TEST appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Echo 10X TEST among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Map and rules
How is Echo 10X TEST set up, and what rules does it keep?
The name of Echo 10X TEST points to a 10x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
Echo 10X TEST runs which map?
Echo 10X TEST runs a procedural map, which the game generates.
Getting in
What is the way to join Echo 10X TEST?
To connect, start Rust, press F1, and type client.connect 122.59.124.222:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp4
Max playersIts slot count is 4.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).