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Every Rust server graded on real, live numbers. 54,666 players on the roll · 11,683 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 124.100.4.10:28015
Name of server

My Server Name

RegisterPresentOnline
Region–
Address124.100.4.10:28015
Last checked11m ago
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 4 subjects

Players now 1/ 500 0% full
7-day average1peak 1
Rank#7,637top 34%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 66/ 100 Working its way up from the back of the class: #7,637 on player hours.
Uptimehours on the list, last 48 25/ 100 Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75116:0018:0020:0004:0006:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:56 UTC19d ago 1 – running 1
Sat 3 Oct, 00:32 UTC25d ago 1 held half 5.8 days 1
Thu 1 Oct, 22:03 UTC FW26d ago 1 – 1.1 days 1
Wed 30 Sep, 14:23 UTC27d ago 1 – 1.3 days 0
Tue 29 Sep, 02:40 UTC29d ago 1 – 1.5 days 1
Thu 24 Sep, 00:11 UTC34d ago 1 held half 5.1 days 1
Wed 23 Sep, 13:02 UTC34d ago 1 – 0.5 days 0
Tue 22 Sep, 19:25 UTC35d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
517 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
339 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
40 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
78 / 100

Quick answers

from the figures on this page

Server details

Where in the world is My Server Name?

No region is published for My Server Name. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 124.100.4.10:28015 is the address to use.

How dependable is My Server Name, and is it online at the moment?

The server is up: My Server Name is online now. It was up 7 of 168 hours over the last 7 full days, which is 4% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does My Server Name sit?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 9 hours have passed since this world was made.

What should you expect from wipe day on My Server Name?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

Where does My Server Name place in the wider field of Rust servers?

In the top 34% of all ranked servers, My Server Name sits at #7,637 for player hours over the last seven days.

Is My Server Name a busy server?

Right now, 1 players are on My Server Name, which has 500 slots. Averaging 1 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 16:00 UTC, with 1 players.

Lists and filters

What is meant by the tags on My Server Name?

gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags My Server Name publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature My Server Name?

Rust Server Score lists that include My Server Name: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is My Server Name set up, and what rules does it keep?

You will find no gather rate in the name of My Server Name. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

My Server Name runs which map?

My Server Name runs a procedural map, which the game generates.

Connecting

What is the way to join My Server Name?

To connect, start Rust, press F1, and type client.connect 124.100.4.10:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players The server holds 500 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.