On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,290top 69% · #472 in EA
Last wipe16d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,290 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
82/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Quick answers
from the figures on this page
Server facts
Which region is 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 based in?
You'll see 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 125.38.56.171:65520.
How reliable is 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动, and is it up?
You can join now: 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 is online. About 3 days 17 hours ago, it restarted, based on the uptime it reports. It was up 47 of 72 hours over the last 3 full days, which is 65% of the time. On 26 October 2026, Rust Server Score saw it for the first time.
Is 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 smooth to play on?
It never fell below 45 server fps in the last 48 hours, averaging 49. Buildings, deployables and everything else in the world added up to as many as 110,803 entities. At its highest, it used 3,504 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 sit?
The server 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 is on Rust network protocol 2635 and build 167058 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 wipe, and how often?
The estimate for 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 16 days 19 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
What position does 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 hold in the rankings?
In Asia, 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 is #472, and overall it is #15,290 on player hours over the last seven days, in the top 69% of all ranked servers.
What does the population on 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 look like?
With 100 slots available, 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 currently has 0 players. For the last seven days, the average number of players was 0.
Lists and filters
How should you read the tags on 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动?
You'll see 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts16 (Group limit): No team may go above 16; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^i (Battlefield): High rates and kits keep the PvP fast; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动?
Rust Server Score lists that include 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动: Modded Rust servers, graded, Rust battlefield servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动?
Nothing in the name of 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 states a gather rate. You can play in groups of up to 16 players. You get battlefield here, high rates and kits, for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 runs which map?
腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动 runs a game-generated procedural map at size 4,096, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: 活动多多.
Connecting
How should you connect to 腾势PVE/飞天/养老/萌新/F1刷/千倍/合成/活动?
Enter client.connect 125.38.56.171:65520 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^i,EA,^p,gmrust,cs167058,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts16
Group limitNo team may go above 16.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167058
BuildBuild number: 167058.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).