Working its way up from the back of the class: #13,020 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,255 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rust Legacy Definitive - 1 based in?
You'll find no region listed by Rust Legacy Definitive - 1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 129.222.112.225:28015.
Is Rust Legacy Definitive - 1 up, and how steady is its uptime?
At this moment, Rust Legacy Definitive - 1 is offline; the last time it was seen was 9 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 19 October 2026.
On what Rust version does Rust Legacy Definitive - 1 sit?
You will find Rust Legacy Definitive - 1 on Rust network protocol 1069, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rust Legacy Definitive - 1 wipe its map?
Rust Legacy Definitive - 1 has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server.
Population
What position does Rust Legacy Definitive - 1 hold in the rankings?
In the top 59% of all ranked servers, Rust Legacy Definitive - 1 sits at #13,020 for player hours over the last seven days.
What does the population on Rust Legacy Definitive - 1 look like?
It has been 9 days 10 hours since Rust Legacy Definitive - 1 was last seen, and it is offline right now.
Tags and filters
What do Rust Legacy Definitive - 1's tags stand for?
The game's browser takes its cue from the tags Rust Legacy Definitive - 1 has set: mp250 (Max players): Its slot count is 250; v1069 (Protocol): Join only if your game runs protocol 1069; rust (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust Legacy Definitive - 1?
Rust Server Score lists that include Rust Legacy Definitive - 1: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all.
Rules and settings
What settings and rules apply on Rust Legacy Definitive - 1?
Nothing in the name of Rust Legacy Definitive - 1 states a gather rate. You will find no published group limit. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Getting in
What is the way to join Rust Legacy Definitive - 1?
To connect, start Rust, press F1, and type client.connect 129.222.112.225:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asrust,mp250,v1069
Game
mp250
Max playersIts slot count is 250.
v1069
ProtocolJoin only if your game runs protocol 1069.
Other
rust
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.