Working its way up from the back of the class: #15,895 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 445 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #374 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:49 UTCFW26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August?
Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 129.232.158.130:10100 is the address to use.
How reliable is Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August, and is it up?
You cannot join now: Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August is offline, last seen 25 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August running?
The server Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August is on Rust network protocol 2634 and build 166586 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August wipe, and how often?
The force wipe each month is the only wipe Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 10 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Population
What position does Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August hold in the rankings?
In the top 70% of all ranked servers, Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August sits at #15,895 for player hours over the last seven days. In the duo group, it ranks #374.
Is Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August a busy server?
The last sighting of Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August was 25 days 16 hours ago, and it is offline right now.
Tags
How should you read the tags on Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August?
The game's browser takes its cue from the tags Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August: Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
Server rules
How is Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August set up, and what rules does it keep?
Nothing in the name of Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August states a gather rate. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August?
A procedural map of size 3,750 and seed 313091, generated by the game, is what Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Lone Wolf Sanctuary | SOLO/DUO | BI-Weekly | Next Wipe 6 August?
Enter client.connect 129.232.158.130:10100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/QjDVAHKux.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166586,ts2
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166586
BuildThe game build is 166586.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).