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Every Rust server graded on real, live numbers. 32,508 players on the roll · 11,637 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 131.196.198.143:28019
Name of server

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival

RegisterPresentOnline
RegionSA
Address131.196.198.143:28019
Last checked11m ago
biweekly wipes moddedcarbonhardcore
Launch Rust and join Website
Overall grade

Working towards

49 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average2peak 9
Rank#2,182top 10% · #83 in SA
Last wipe13d agobiweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,182 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 83 places this week.

A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 35% in SA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 14d 16hThu 12 Nov, 21:25 UTC
  • 35d 14hThu 3 Dec, 19:00 UTCFW
  • 42d 16hThu 10 Dec, 21:25 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:25 UTC13d ago 11 – running 1
Thu 1 Oct, 21:20 UTC FW27d ago 12 halved by day 5 14 days 1
Thu 17 Sep, 21:29 UTC41d ago 15 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] Vicio Sudamerica Rust
SA · groups of 8+ · biweekly · 1 on average
2 / 100
[wipe day] ARENA BR SOLO | VANILLA | LATAM |
SA · groups of 8+ · biweekly · 34 on average
12 / 200
[BR] CLT Rustico SOLO/DUO Full Wipe [15/10]
SA · groups of 8+ · biweekly · 11 on average
1 / 150
ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)
SA · groups of 8+ · biweekly · 8 on average
1 / 100
FURIA-LATINA VANILLA 26/10 WIPE
SA · groups of 8+ · biweekly · 6 on average
3 / 100
RIVAL BR | SOLO ONLY | VANILLA | PREMIUM
SA · groups of 8+ · biweekly · 4 on average
0 / 50

Quick answers

from the figures on this page

Server details

Which region is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival based in?

In South America, according to its own listing, sits [BR/LATAM] Evolution PVE | Hardcore Zombie Survival, with the SA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 131.196.198.143:28019 is the address to use.

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival up, and how steady is its uptime?

You can join now: [BR/LATAM] Evolution PVE | Hardcore Zombie Survival is online. About 18 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival perform well?

It averaged 30 server fps over the last 48 hours, with a low of 29. At its peak, it held 117,050 entities, including buildings, deployables and all else in the world. At its highest, it used 5,598 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on?

You will find [BR/LATAM] Evolution PVE | Hardcore Zombie Survival on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipe its map?

Its wipe pattern: [BR/LATAM] Evolution PVE | Hardcore Zombie Survival wipes every 4 weeks on Thursday at 21:25 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 13 days 7 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Across its recent wipes, the busiest moments averaged 13 players. The crowd on the latest wipe was largest 2 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Player count

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival sit among Rust servers?

Over the last seven days, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival has #2,182 for player hours, in the top 10% of all ranked servers and #83 in South America.

Is [BR/LATAM] Evolution PVE | Hardcore Zombie Survival a busy server?

With 50 slots available, [BR/LATAM] Evolution PVE | Hardcore Zombie Survival currently has 0 players. Averaging 2 players over seven days, it peaked at 9. The highest average in the last 48 hours came at 23:00 UTC, with 6 players.

Lists and filters

How should you read the tags on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): The server holds 50 slots; ts15 (Group limit): No team may go above 15; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Hardcore mode from Facepunch: fewer helpers and a harsher life; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; SA (South America): In the server browser it appears under South America are the tags [BR/LATAM] Evolution PVE | Hardcore Zombie Survival publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does [BR/LATAM] Evolution PVE | Hardcore Zombie Survival appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [BR/LATAM] Evolution PVE | Hardcore Zombie Survival among them: Modded Rust servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: South America; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

The name of [BR/LATAM] Evolution PVE | Hardcore Zombie Survival gives no gather rate. The limit for a group is 15 players. You get hardcore here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

[BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs which map?

A procedural map of size 5,000, generated by the game, is what [BR/LATAM] Evolution PVE | Hardcore Zombie Survival runs. The name of the map reads: Custom Map.

Getting in

How should you connect to [BR/LATAM] Evolution PVE | Hardcore Zombie Survival?

Enter client.connect 131.196.198.143:28019 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^h,SA,gmhardcore,cs168909,ts15

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp50
Max players The server holds 50 slots.
ts15
Group limit No team may go above 15.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: fewer helpers and a harsher life.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.