Working its way up from the back of the class: #13,679 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 368 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, top 88% in SA, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Wednesday 4 November, 17:39 UTC, in 6d 13h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see A Rust Server listed in South America, tagged SA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 131.196.198.209:28115 is the address to use.
How dependable is A Rust Server, and is it online at the moment?
You cannot join now: A Rust Server is offline, last seen 21 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 7 October 2026.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what A Rust Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does A Rust Server reset?
The estimate for A Rust Server's next wipe comes from weekly: 7 days after its last wipe. Wednesday 4 November at 17:39 UTC is the date set for its next wipe. 21 days 10 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
Player numbers
What position does A Rust Server hold in the rankings?
In South America, A Rust Server is #200, and overall it is #13,679 on player hours over the last seven days, in the top 62% of all ranked servers. In the trio group, it ranks #479.
Is A Rust Server a busy server?
A Rust Server is offline at the moment; the last time it was seen was 21 days 9 hours ago.
Tags and filters
How should you read the tags on A Rust Server?
You'll see A Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts3 (Group limit): A team can hold 3 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): In the server browser it appears under South America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show A Rust Server?
Rust Server Score lists that include A Rust Server: Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: South America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly.
Server rules
How is A Rust Server set up, and what rules does it keep?
Nothing in the name of A Rust Server states a gather rate. You can have up to 3 players in a group (trio). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
A Rust Server runs which map?
A procedural map, generated by the game, is what A Rust Server runs.
Getting in
How do you get onto A Rust Server?
To connect, start Rust, press F1, and type client.connect 131.196.198.209:28115. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,^z,^y,^w,SA,gmrust,cs166652,ts3
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max playersThe server holds 5 slots.
ts3
Group limitA team can hold 3 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).