On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now59/ 10059% full
7-day average38peak 260
Rank#420top 2% · #7 in SA
Last wipe1d agoweekly schedule
Next wipe2d 23hFri 30 Oct, 21:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
38/ 100
F
Room for more players: 38 of 100 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #420 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 122 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 127 places this week.
A steady term.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 3% in SA, and #39 of the duo servers (top 9%). Ranked on player hours over the last seven days.
Attendance: the wipe record
14 wipe days in the last 16 weeks
MTWTFSS
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W···W··
W···W··
W··FW··
W···W··
W···W··
W···W··
W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 21:27 UTC, in 2d 23h.
Every Monday and Friday at 21:27 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak211players, last three wipes
crowd held20%else halves by day 1
Coming wipes
2d 23hFri 30 Oct, 21:27 UTC
5d 23hMon 2 Nov, 21:27 UTC
8d 21hThu 5 Nov, 19:00 UTCFW
9d 23hFri 6 Nov, 21:27 UTC
12d 23hMon 9 Nov, 21:27 UTC
16d 23hFri 13 Nov, 21:27 UTC
19d 23hMon 16 Nov, 21:27 UTC
23d 23hFri 20 Nov, 21:27 UTC
The first 48 hours of its last wipes
Fri 23 OctMon 19 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 237, 1 hours in, with 3 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 21:27 UTC1d ago
–
–
running
20
Fri 23 Oct, 21:27 UTC4d ago
237+3 queue
halved by day 2
3 days
17
Mon 19 Oct, 21:28 UTC8d ago
187
halved by day 1
4 days
34
Fri 16 Oct, 21:33 UTC11d ago
210+4 queue
halved by day 1
3 days
27
Mon 12 Oct, 15:57 UTC15d ago
319+5 queue
halved by day 1
4.2 days
30
Fri 9 Oct, 21:27 UTC18d ago
230+5 queue
✓ held half
2.8 days
29
Mon 5 Oct, 21:27 UTC22d ago
236+12 queue
halved by day 1
4 days
29
Fri 2 Oct, 21:33 UTC25d ago
218+4 queue
halved by day 1
3 days
36
Thu 1 Oct, 18:01 UTCFW26d ago
218+4 queue
–
1.1 days
8
Mon 28 Sep, 21:27 UTC29d ago
239+23 queue
halved by day 1
2.9 days
25
Fri 25 Sep, 21:27 UTC32d ago
223+7 queue
halved by day 1
3 days
22
Mon 21 Sep, 21:27 UTC36d ago
217+5 queue
halved by day 1
4 days
28
Fri 18 Sep, 21:27 UTC39d ago
199+5 queue
halved by day 1
3 days
6
Mon 14 Sep, 21:27 UTC43d ago
214
halved by day 1
4 days
9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg]?
You'll see [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] listed in South America, tagged SA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 131.196.198.209:28015.
How dependable is [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg], and is it online at the moment?
You can join now: [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] is online. According to its reported uptime, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] perform well?
It averaged 122 server fps over the last 48 hours, with a low of 48. Buildings, deployables and everything else in the world added up to as many as 146,655 entities. Up to 4,839 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] sit?
Rust network protocol 2635 and build 168909 on Linux is what [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] reset?
The wipe rhythm on [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] is every Monday and Friday at 21:27 UTC. Friday 30 October at 21:27 UTC is the date set for its next wipe. The world it runs now was created 24 hours. Its tags state that it wipes weekly.
What should you expect from wipe day on [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg]?
The average peak on its recent wipes was 211 players. With 3 players queued, the latest wipe's crowd peaked 1 hours after it started. The crowd stayed above half that peak, right through to the next wipe, in 20% of its recent wipes. In the other wipes it slipped under half by day 1.
Player numbers
What position does [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] hold in the rankings?
In South America, [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] is #7, and overall it is #420 on player hours over the last seven days, in the top 2% of all ranked servers. In the duo group, it ranks #39.
How many players does [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] usually have?
[BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] is showing 59 players right now, with 100 slots in total. The seven-day average is 38 players, with a peak of 260. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 249 players.
Lists and filters
What do [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg]'s tags stand for?
The game's browser takes its cue from the tags [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts2 (Group limit): No team may go above 2; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): In the server browser it appears under South America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg]?
These Rust Server Score lists count [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] among them: 2x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 25+ on average.
Map and rules
How is [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] set up, and what rules does it keep?
Going by its name, [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] runs 2x gather. You can have up to 2 players in a group (duo). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] uses?
The game generates the procedural map on [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg] at size 3,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join [BR/LATAM] GUERRA FRIA 2X SOLO/DUO 26/10 [vK.gg]?
To connect, start Rust, press F1, and type client.connect 131.196.198.209:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.guerrafriarust.com.br.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,SA,gmrust,cs168909,ts2
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts2
Group limitNo team may go above 2.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); wipes are the one to work on (F).