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Every Rust server graded on real, live numbers. 101,584 players on the roll · 11,894 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 131.72.253.204:28015
Name of server

Local Test

RegisterPresentOnline
Region–
Address131.72.253.204:28015
Last checked13m ago
Launch Rust and join
Overall grade

Working towards

50 out of 100, the average of 3 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average1peak 1
Rank#4,918top 22%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 8/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,918 on player hours.
Uptimehours on the list, last 48 65/ 100 Missed a few lessons: on the list 31 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (B); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75123:0005:0011:0019:0001:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
373 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
442 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
981 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
58 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
986 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
31 / 250

Quick answers

from the figures on this page

Server facts

Which region is Local Test based in?

Local Test leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 131.72.253.204:28015 is the address to use.

How dependable is Local Test, and is it online at the moment?

You can join now: Local Test is online. It was up 40 of 72 hours over the last 3 full days, which is 56% of the time. The first sighting by Rust Server Score was on 25 October 2026.

Which Rust version is Local Test running?

The server Local Test is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Local Test wipe its map?

The record holds too few of Local Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 4 days 3 hours.

Player count

Where does Local Test place in the wider field of Rust servers?

Over the last seven days, Local Test has #4,918 for player hours, in the top 22% of all ranked servers.

Is Local Test a busy server?

Local Test is showing 1 players right now, with 10 slots in total. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.

Tags

How should you read the tags on Local Test?

The game's browser takes its cue from the tags Local Test has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Local Test appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Local Test: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What settings and rules apply on Local Test?

Nothing in the name of Local Test states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on Local Test?

The game generates a procedural map for Local Test.

Connecting

What is the way to join Local Test?

To connect, start Rust, press F1, and type client.connect 131.72.253.204:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.