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Every Rust server graded on real, live numbers. 94,092 players on the roll · 11,831 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 133.18.180.116:28015
Name of server

TABRUST beta Sv2

RegisterAbsentOffline
Region–
Address133.18.180.116:28015
Last checked4d ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 3 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average0peak 3
Rank#8,784top 39%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,784 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 29/ 100 Lost ground: down 3,617 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (C); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

9 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:37 UTC6d ago 3 – running 1
Wed 21 Oct, 12:19 UTC8d ago 2 – 1.8 days 1
Wed 21 Oct, 05:26 UTC8d ago 2 – 0.3 days 1
Tue 20 Oct, 16:52 UTC9d ago 2 – 0.5 days 1
Tue 20 Oct, 03:39 UTC9d ago 2 – 0.6 days 0
Mon 19 Oct, 14:54 UTC10d ago 2 – 0.5 days 0
Mon 19 Oct, 07:59 UTC10d ago 1 – 0.3 days 1
Mon 19 Oct, 01:49 UTC10d ago 1 – 0.3 days 0
Sun 18 Oct, 07:44 UTC11d ago 2 – 0.8 days 0
Sat 17 Oct, 23:43 UTC11d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 75 on average
146 / 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 61 on average
32 / 160
Rustico 3
groups of 5 · 9 on average
8 / 100
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
1 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
1 / 50

Quick answers

from the figures on this page

About the server

Where in the world is TABRUST beta Sv2?

No region is published for TABRUST beta Sv2. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 133.18.180.116:28015.

How dependable is TABRUST beta Sv2, and is it online at the moment?

The server is down: TABRUST beta Sv2 is offline now, with the last sighting 4 days 2 hours ago. It was up 54% of the time over the last 7 full days, 91 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is TABRUST beta Sv2 on?

You will find TABRUST beta Sv2 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does TABRUST beta Sv2 wipe, and how often?

There is no next wipe to predict on TABRUST beta Sv2, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 6 days 12 hours have passed since this world was made.

What happens on TABRUST beta Sv2 when wipe day arrives?

Recent wipes have peaked at 2 players on average. Peak numbers came 8 hours into the latest wipe.

Player count

Where does TABRUST beta Sv2 place in the wider field of Rust servers?

In the top 39% of all ranked servers, TABRUST beta Sv2 sits at #8,784 for player hours over the last seven days.

How many players does TABRUST beta Sv2 usually have?

The last sighting of TABRUST beta Sv2 was 4 days 2 hours ago, and it is offline right now. It peaked at 3 and averaged 0 players over the last seven days.

Tags and filters

How should you read the tags on TABRUST beta Sv2?

You'll see TABRUST beta Sv2 tagged with gmvanilla (Game mode): You play vanilla survival here; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): No team may go above 6; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does TABRUST beta Sv2 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TABRUST beta Sv2: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on TABRUST beta Sv2?

Nothing in the name of TABRUST beta Sv2 states a gather rate. A group here can reach 6 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Connecting

How do you get onto TABRUST beta Sv2?

Enter client.connect 133.18.180.116:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode You play vanilla survival here.
mp200
Max players The server holds 200 slots.
ts6
Group limit No team may go above 6.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.