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Every Rust server graded on real, live numbers. 82,642 players on the roll · 11,835 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 133.88.121.224:28015
Name of server

==RUST_SERVER_NAME==

RegisterAbsentOffline
Region–
Address133.88.121.224:28015
Last checked27d ago
pve
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,895top 70%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,895 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 644 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 55 on average
25 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
33 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
18 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
10 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
34 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
8 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is ==RUST_SERVER_NAME==?

You'll find no region listed by ==RUST_SERVER_NAME==. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 133.88.121.224:28015 is the address to use.

How dependable is ==RUST_SERVER_NAME==, and is it online at the moment?

The server is down: ==RUST_SERVER_NAME== is offline now, with the last sighting 27 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 2 October 2026, Rust Server Score saw it for the first time.

What Rust version is ==RUST_SERVER_NAME== on?

The server ==RUST_SERVER_NAME== is on Rust network protocol 2634 and build 166586 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does ==RUST_SERVER_NAME== reset?

==RUST_SERVER_NAME== has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 3 hours.

Player count

Where does ==RUST_SERVER_NAME== place in the wider field of Rust servers?

In the top 70% of all ranked servers, ==RUST_SERVER_NAME== sits at #15,895 for player hours over the last seven days.

How many players does ==RUST_SERVER_NAME== usually have?

It has been 27 days 2 hours since ==RUST_SERVER_NAME== was last seen, and it is offline right now.

Lists and filters

How should you read the tags on ==RUST_SERVER_NAME==?

The game's browser takes its cue from the tags ==RUST_SERVER_NAME== has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature ==RUST_SERVER_NAME==?

These Rust Server Score lists count ==RUST_SERVER_NAME== among them: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Rules and settings

What settings and rules apply on ==RUST_SERVER_NAME==?

You will find no gather rate in the name of ==RUST_SERVER_NAME==. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

==RUST_SERVER_NAME== runs which map?

A procedural map of size 3,500 and seed 580500824, generated by the game, is what ==RUST_SERVER_NAME== runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How should you connect to ==RUST_SERVER_NAME==?

Enter client.connect 133.88.121.224:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.