On the class lists: F (27), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 2
Rank#8,133top 36%
Last wipe7h agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #8,133 on player hours.
Uptimehours on the list, last 48
15/ 100
F
Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 18:35 UTC7h ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 319 on average
14 / 1000
Quick answers
from the figures on this page
About the server
Where in the world is Dead zone RO | 2x | Kit | Wipe Lunar?
Dead zone RO | 2x | Kit | Wipe Lunar leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 134.19.177.236:26465.
How reliable is Dead zone RO | 2x | Kit | Wipe Lunar, and is it up?
The server is up: Dead zone RO | 2x | Kit | Wipe Lunar is online now. About 39 minutes ago, it restarted, based on the uptime it reports. On 29 October 2026, Rust Server Score saw it for the first time.
How well does Dead zone RO | 2x | Kit | Wipe Lunar run?
It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak, it held 66,971 entities, including buildings, deployables and all else in the world. Up to 1,922 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Dead zone RO | 2x | Kit | Wipe Lunar sit?
The server Dead zone RO | 2x | Kit | Wipe Lunar is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Dead zone RO | 2x | Kit | Wipe Lunar wipe, and how often?
Dead zone RO | 2x | Kit | Wipe Lunar has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 7 hours.
Population
Where does Dead zone RO | 2x | Kit | Wipe Lunar place in the wider field of Rust servers?
In the top 36% of all ranked servers, Dead zone RO | 2x | Kit | Wipe Lunar sits at #8,133 for player hours over the last seven days.
How many players does Dead zone RO | 2x | Kit | Wipe Lunar usually have?
Dead zone RO | 2x | Kit | Wipe Lunar is showing 1 players right now, with 50 slots in total. Averaging 1 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 19:00 UTC, with an average of 2 players.
Tags
What do Dead zone RO | 2x | Kit | Wipe Lunar's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Dead zone RO | 2x | Kit | Wipe Lunar publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Dead zone RO | 2x | Kit | Wipe Lunar?
Rust Server Score lists that include Dead zone RO | 2x | Kit | Wipe Lunar: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Server rules
How is Dead zone RO | 2x | Kit | Wipe Lunar set up, and what rules does it keep?
Dead zone RO | 2x | Kit | Wipe Lunar sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Dead zone RO | 2x | Kit | Wipe Lunar runs which map?
A procedural map of size 3,500 and seed 9, generated by the game, is what Dead zone RO | 2x | Kit | Wipe Lunar runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join Dead zone RO | 2x | Kit | Wipe Lunar?
Enter client.connect 134.19.177.236:26465 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).