Working its way up from the back of the class: #16,781 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,195 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
GodlikeHost Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 134.19.177.244:26016.
How reliable is GodlikeHost Server, and is it up?
You cannot join now: GodlikeHost Server is offline, last seen 29 days 1 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 30 September 2026.
On what Rust version does GodlikeHost Server sit?
You will find GodlikeHost Server on Rust network protocol 2633 and build 165217, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does GodlikeHost Server reset?
The record holds too few of GodlikeHost Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 29 days 2 hours have passed since this world was made.
Player count
Where does GodlikeHost Server sit among Rust servers?
Over the last seven days, GodlikeHost Server has #16,781 for player hours, in the top 70% of all ranked servers.
What does the population on GodlikeHost Server look like?
GodlikeHost Server is offline at the moment; the last time it was seen was 29 days 1 hours ago.
Tags and filters
What do GodlikeHost Server's tags stand for?
The game's browser takes its cue from the tags GodlikeHost Server has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does GodlikeHost Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include GodlikeHost Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is GodlikeHost Server set up, and what rules does it keep?
The name of GodlikeHost Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map GodlikeHost Server uses?
A procedural map, generated by the game, is what GodlikeHost Server runs.
Getting in
How should you connect to GodlikeHost Server?
Enter client.connect 134.19.177.244:26016 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).