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Every Rust server graded on real, live numbers. 100,165 players on the roll · 11,854 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 134.255.222.127:22100
Name of server

4Netplayers Rust Server 44

RegisterAbsentOffline
Region–
Address134.255.222.127:22100
Last checked5d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (41), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 144 places this week.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:58 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
275 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
344 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
877 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
934 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
776 / 800

Quick answers

from the figures on this page

About the server

Which region is 4Netplayers Rust Server 44 based in?

You'll find no region listed by 4Netplayers Rust Server 44. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 134.255.222.127:22100.

How dependable is 4Netplayers Rust Server 44, and is it online at the moment?

At this moment, 4Netplayers Rust Server 44 is offline; the last time it was seen was 5 days 10 hours ago. It was up 41 of 168 hours over the last 7 full days, which is 24% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is 4Netplayers Rust Server 44 running?

You will find 4Netplayers Rust Server 44 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does 4Netplayers Rust Server 44 wipe, and how often?

The record holds too few of 4Netplayers Rust Server 44's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 7 days 3 hours have passed since this world was made.

What should you expect from wipe day on 4Netplayers Rust Server 44?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 1 hours after it began.

Player count

Where does 4Netplayers Rust Server 44 place in the wider field of Rust servers?

In the top 68% of all ranked servers, 4Netplayers Rust Server 44 sits at #15,269 for player hours over the last seven days.

Is 4Netplayers Rust Server 44 a busy server?

It has been 5 days 10 hours since 4Netplayers Rust Server 44 was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Lists and filters

What do 4Netplayers Rust Server 44's tags stand for?

You'll see 4Netplayers Rust Server 44 tagged with gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does 4Netplayers Rust Server 44 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count 4Netplayers Rust Server 44 among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on 4Netplayers Rust Server 44?

The name of 4Netplayers Rust Server 44 gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on 4Netplayers Rust Server 44?

A procedural map of size 4,000 and seed 1234567890, generated by the game, is what 4Netplayers Rust Server 44 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to 4Netplayers Rust Server 44?

To connect, start Rust, press F1, and type client.connect 134.255.222.127:22100. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.