Working its way up from the back of the class: #14,428 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,594 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ZAP-Hosting.com Rust serverhosting based in?
No region is published for ZAP-Hosting.com Rust serverhosting. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 134.255.233.15:27042.
How dependable is ZAP-Hosting.com Rust serverhosting, and is it online at the moment?
You cannot join now: ZAP-Hosting.com Rust serverhosting is offline, last seen 22 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.
Which Rust version is ZAP-Hosting.com Rust serverhosting running?
Rust network protocol 2634 and build 166652 on Linux is what ZAP-Hosting.com Rust serverhosting runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does ZAP-Hosting.com Rust serverhosting wipe, and how often?
ZAP-Hosting.com Rust serverhosting has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 25 days 13 hours.
Player numbers
What position does ZAP-Hosting.com Rust serverhosting hold in the rankings?
Over the last seven days, ZAP-Hosting.com Rust serverhosting has #14,428 for player hours, in the top 65% of all ranked servers.
How many players does ZAP-Hosting.com Rust serverhosting usually have?
ZAP-Hosting.com Rust serverhosting is offline at the moment; the last time it was seen was 22 days 5 hours ago.
Lists and filters
What do ZAP-Hosting.com Rust serverhosting's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags ZAP-Hosting.com Rust serverhosting publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show ZAP-Hosting.com Rust serverhosting?
These Rust Server Score lists count ZAP-Hosting.com Rust serverhosting among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on ZAP-Hosting.com Rust serverhosting?
The name of ZAP-Hosting.com Rust serverhosting gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ZAP-Hosting.com Rust serverhosting?
A procedural map of size 3,000 and seed 100, generated by the game, is what ZAP-Hosting.com Rust serverhosting runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join ZAP-Hosting.com Rust serverhosting?
To connect, start Rust, press F1, and type client.connect 134.255.233.15:27042. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp24,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp24
Max playersThe server holds 24 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.