On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,284top 69%
Last wipe28d agono schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,284 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 105 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:40 UTCFW28d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night sit?
You won't find a region tag on [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night, but its name indicates North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 134.255.251.56:11000 is the address to use.
Is [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night up, and how steady is its uptime?
The server is up: [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night is online now. The uptime it reports puts the last restart at about 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night perform well?
It averaged 10 server fps over the last 48 hours, with a low of 8. Up to 91,769 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,405 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night running?
Rust network protocol 2635 and build 168909 on Windows is what [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night wipe, and how often?
Once a month, [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 28 days 6 hours.
What should you expect from wipe day on [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night place in the wider field of Rust servers?
In the top 69% of all ranked servers, [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night sits at #15,284 for player hours over the last seven days.
How many players does [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night usually have?
With 50 slots available, [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night currently has 0 players. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night?
Rust Server Score lists that include [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night: Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night set up, and what rules does it keep?
The name of [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night uses?
A procedural map of size 4,000 and seed 983753581, generated by the game, is what [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [US] WASTELAND | Custom Gear | Solo Monthly | 5×/10× Night?
To connect, start Rust, press F1, and type client.connect 134.255.251.56:11000. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).