On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 240% full
7-day average0peak –
Rank#15,323top 69%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 24 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 198 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W···W
···F···
·······
·W·····
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Tue 13 OctThu 1 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 20:49 UTC15d ago
2
–
running
0
Thu 1 Oct, 19:33 UTCFW27d ago
1
halved by day 1
12.1 days
0
Sun 27 Sep, 14:07 UTC31d ago
5
halved by day 3
4.2 days
0
Wed 23 Sep, 13:06 UTC35d ago
5
halved by day 2
4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Asipits Fratzenballerbude based in?
Asipits Fratzenballerbude leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 134.255.252.59:27012.
Is Asipits Fratzenballerbude up, and how steady is its uptime?
You can join now: Asipits Fratzenballerbude is online. According to its reported uptime, the last restart was about 5 days 15 hours ago. For the last 7 full days, it was up 125 of 168 hours, or 74% of the time. The first sighting by Rust Server Score was on 22 September 2026.
Does Asipits Fratzenballerbude perform well?
It averaged 60 server fps over the last 48 hours, with a low of 58. Up to 6,034 entities were in the world, covering buildings, deployables and the rest. Up to 1,815 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Asipits Fratzenballerbude on?
Rust network protocol 2634 and build 166494 on Linux is what Asipits Fratzenballerbude runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Asipits Fratzenballerbude wipe its map?
Asipits Fratzenballerbude wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 15 days 15 hours.
What should you expect from wipe day on Asipits Fratzenballerbude?
The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 1 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
Where does Asipits Fratzenballerbude sit among Rust servers?
Over the last seven days, Asipits Fratzenballerbude has #15,323 for player hours, in the top 69% of all ranked servers. It comes #620 among servers in the quad group.
Is Asipits Fratzenballerbude a busy server?
Asipits Fratzenballerbude is showing 0 players right now, with 24 slots in total. Over the past seven days, the average player count was 0.
Tags
What do Asipits Fratzenballerbude's tags stand for?
The game's browser takes its cue from the tags Asipits Fratzenballerbude has set: gmsoftcore (Game mode): This is softcore, the easier option; mp24 (Max players): 24 slots are available; ts4 (Group limit): No team may go above 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): Build number: 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Asipits Fratzenballerbude appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Asipits Fratzenballerbude among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Map and rules
How is Asipits Fratzenballerbude set up, and what rules does it keep?
You will find no gather rate in the name of Asipits Fratzenballerbude. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Asipits Fratzenballerbude uses?
A procedural map of size 1,000 and seed 100, generated by the game, is what Asipits Fratzenballerbude runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
What is the way to join Asipits Fratzenballerbude?
To connect, start Rust, press F1, and type client.connect 134.255.252.59:27012. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp24,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^z,^y
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp24
Max players24 slots are available.
ts4
Group limitNo team may go above 4.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).