On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,318top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 4,130 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 17:29 UTC8d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is My Rust Server | ScalaCube based in?
My Rust Server | ScalaCube leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 135.125.67.172:4856.
Is My Rust Server | ScalaCube up, and how steady is its uptime?
You cannot join now: My Rust Server | ScalaCube is offline, last seen 5 days 11 hours ago. For the last 7 full days, it was up 46 of 168 hours, or 27% of the time. The first sighting by Rust Server Score was on 20 October 2026.
What Rust version is My Rust Server | ScalaCube on?
Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does My Rust Server | ScalaCube reset?
My Rust Server | ScalaCube has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 8 days 18 hours have passed since this world was made.
What should you expect from wipe day on My Rust Server | ScalaCube?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does My Rust Server | ScalaCube sit among Rust servers?
Over the last seven days, My Rust Server | ScalaCube has #15,318 for player hours, in the top 69% of all ranked servers.
How many players does My Rust Server | ScalaCube usually have?
My Rust Server | ScalaCube is offline at the moment; the last time it was seen was 5 days 11 hours ago. Over the past seven days, the average player count was 0.
Tags and filters
What do My Rust Server | ScalaCube's tags stand for?
The game's browser takes its cue from the tags My Rust Server | ScalaCube has set: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature My Rust Server | ScalaCube?
These Rust Server Score lists count My Rust Server | ScalaCube among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on My Rust Server | ScalaCube?
Nothing in the name of My Rust Server | ScalaCube states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on My Rust Server | ScalaCube?
My Rust Server | ScalaCube runs a game-generated procedural map at size 4,000, seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to My Rust Server | ScalaCube?
Enter client.connect 135.125.67.172:4856 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max players20 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); population is the one to work on (F).