On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 40% full
7-day average0peak –
Rank#15,344top 69%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 4 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 184 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #199 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5
The first 48 hours of its last wipes
Sun 11 OctSun 4 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 19:54 UTC17d ago
1
–
running
0
Sun 4 Oct, 19:45 UTC24d ago
1
halved by day 2
7 days
0
Thu 1 Oct, 22:30 UTCFW27d ago
1
halved by day 1
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Not A Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 135.148.134.99:26391.
How dependable is Not A Server, and is it online at the moment?
Right now, Not A Server is online. According to its reported uptime, the last restart was about 2 days 16 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 29 September 2026, Rust Server Score saw it for the first time.
Is Not A Server smooth to play on?
It averaged 186 server fps over the last 48 hours, with a low of 136. At its peak, it held 46,267 entities, including buildings, deployables and all else in the world. At its highest, it used 3,828 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Not A Server running?
Rust network protocol 2635 and build 168909 on Linux is what Not A Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Not A Server wipe its map?
There is no next wipe to predict on Not A Server, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 17 days 19 hours.
What should you expect from wipe day on Not A Server?
Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 1.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does Not A Server place in the wider field of Rust servers?
In the top 69% of all ranked servers, Not A Server sits at #15,344 for player hours over the last seven days. In the solo group, it ranks #199.
How many players does Not A Server usually have?
With 4 slots available, Not A Server currently has 0 players. For the last seven days, the average number of players was 0.
Tags
How should you read the tags on Not A Server?
You'll see Not A Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): The server holds 4 slots; ts1 (Group limit): Teams cap out at 1; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Not A Server?
Rust Server Score lists that include Not A Server: Modded Rust servers, graded and Solo Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
Map and rules
What settings and rules apply on Not A Server?
The name of Not A Server gives no gather rate. Solo play only, with no teams permitted. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Not A Server?
The game generates the procedural map on Not A Server at size 3,000 with seed 15. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Not A Server?
To connect, start Rust, press F1, and type client.connect 135.148.134.99:26391. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp4
Max playersThe server holds 4 slots.
ts1
Group limitTeams cap out at 1.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).