Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Big Chungus PvE Adventures sit?
You'll find no region listed by Big Chungus PvE Adventures. Rust Server Score takes the server's word for its location and does not trace the hardware. 135.148.136.238:28015 is the address to use.
How dependable is Big Chungus PvE Adventures, and is it online at the moment?
The server is down: Big Chungus PvE Adventures is offline now, with the last sighting 42 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
What Rust version is Big Chungus PvE Adventures on?
The server Big Chungus PvE Adventures is on Rust network protocol 2627 and build 153660 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Big Chungus PvE Adventures wipe its map?
Big Chungus PvE Adventures has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 145 days 10 hours have passed since this world was made.
Player numbers
Where does Big Chungus PvE Adventures sit among Rust servers?
In the top – of all ranked servers, Big Chungus PvE Adventures sits at #15,514 for player hours over the last seven days.
Is Big Chungus PvE Adventures a busy server?
The last sighting of Big Chungus PvE Adventures was 42 days 21 hours ago, and it is offline right now.
Tags
How should you read the tags on Big Chungus PvE Adventures?
You'll see Big Chungus PvE Adventures tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2627 (Protocol): The game protocol is 2627, so your game must match that version to join; cs153660 (Build): The game build is 153660; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Big Chungus PvE Adventures?
Rust Server Score lists that include Big Chungus PvE Adventures: Rust tutorial servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is Big Chungus PvE Adventures set up, and what rules does it keep?
The name of Big Chungus PvE Adventures gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Big Chungus PvE Adventures uses?
A procedural map, generated by the game, is what Big Chungus PvE Adventures runs.
How to join
What is the way to join Big Chungus PvE Adventures?
To connect, start Rust, press F1, and type client.connect 135.148.136.238:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2627,^z,^y,^t,^p,gmrust,cs153660,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2627
ProtocolThe game protocol is 2627, so your game must match that version to join.
cs153660
BuildThe game build is 153660.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.