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Every Rust server graded on real, live numbers. 63,580 players on the roll · 11,733 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 135.148.137.143:60415
Name of server

Helios Development Server

RegisterPresentOnline
Region–
Address135.148.137.143:60415
Last checked9m ago
monthly wipes moddedoxide
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 4 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 1/ 100 1% full
7-day average0peak 4
Rank#4,628top 21%
Last wipe3h agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 79/ 100 Holds a respectable place: #4,628 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123401:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 34d 18hThu 3 Dec, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 20:12 UTC3h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 79 on average
38 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 76 on average
71 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 72 on average
143 / 1000

Quick answers

from the figures on this page

About the server

Where in the world is Helios Development Server?

Helios Development Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 135.148.137.143:60415 is the address to use.

Is Helios Development Server up, and how steady is its uptime?

Right now, Helios Development Server is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 5 full days, it was up 95 of 120 hours, or 79% of the time. It was first seen by Rust Server Score on 24 October 2026.

Does Helios Development Server perform well?

The average over the last 48 hours was 237 server fps, and it never went below 225. Buildings, deployables and everything else in the world added up to as many as 35,497 entities. Up to 2,189 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Helios Development Server sit?

Rust network protocol 2635 and build 168909 on Linux is what Helios Development Server runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Helios Development Server wipe, and how often?

The force wipe each month is the only wipe Helios Development Server takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 3 hours have passed since this world was made. Its tags record that it wipes monthly.

Player numbers

Where does Helios Development Server place in the wider field of Rust servers?

Over the last seven days, Helios Development Server has #4,628 for player hours, in the top 21% of all ranked servers.

Is Helios Development Server a busy server?

Helios Development Server is showing 1 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours came at 21:00 UTC, with 2 players.

Lists and filters

What do Helios Development Server's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts40 (Group limit): A team can hold 40 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Helios Development Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Helios Development Server?

Rust Server Score lists that include Helios Development Server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server rules

What settings and rules apply on Helios Development Server?

The name of Helios Development Server gives no gather rate. You can play in groups of up to 40 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Helios Development Server uses?

The game generates the procedural map on Helios Development Server at size 2,000 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

What is the way to join Helios Development Server?

To connect, start Rust, press F1, and type client.connect 135.148.137.143:60415. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts40
Group limit A team can hold 40 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.