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Every Rust server graded on real, live numbers. 96,258 players on the roll · 11,883 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 135.148.15.111:24324
Name of server

A MegaSuperBigCoolServer

RegisterAbsentOffline
Region–
Address135.148.15.111:24324
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,366top 70%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,366 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 136 places this week.

A term to build on. Strongest in momentum (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:48 UTC18d ago 0 – running 0
Thu 1 Oct, 05:09 UTC26d ago 0 – 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 498 on average
821 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 352 on average
59 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 345 on average
114 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
519 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 284 on average
311 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 256 on average
223 / 325

Quick answers

from the figures on this page

Server details

Which region is A MegaSuperBigCoolServer based in?

No region is published for A MegaSuperBigCoolServer. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 135.148.15.111:24324.

How dependable is A MegaSuperBigCoolServer, and is it online at the moment?

At this moment, A MegaSuperBigCoolServer is offline; the last time it was seen was 3 days 12 hours ago. It was up 102 of 168 hours over the last 7 full days, which is 61% of the time. The first sighting by Rust Server Score was on 1 October 2026.

On what Rust version does A MegaSuperBigCoolServer sit?

You will find A MegaSuperBigCoolServer on Rust network protocol 2634 and build 167028, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does A MegaSuperBigCoolServer wipe, and how often?

A MegaSuperBigCoolServer has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 18 days 8 hours.

What happens on A MegaSuperBigCoolServer when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

Where does A MegaSuperBigCoolServer place in the wider field of Rust servers?

In the top 70% of all ranked servers, A MegaSuperBigCoolServer sits at #15,366 for player hours over the last seven days.

How many players does A MegaSuperBigCoolServer usually have?

The last sighting of A MegaSuperBigCoolServer was 3 days 12 hours ago, and it is offline right now. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on A MegaSuperBigCoolServer?

The game's browser takes its cue from the tags A MegaSuperBigCoolServer has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167028 (Build): This runs on build 167028; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does A MegaSuperBigCoolServer appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A MegaSuperBigCoolServer: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is A MegaSuperBigCoolServer set up, and what rules does it keep?

You will find no gather rate in the name of A MegaSuperBigCoolServer. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map A MegaSuperBigCoolServer uses?

A MegaSuperBigCoolServer runs a game-generated procedural map at size 3,000, seed 50000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

What is the way to join A MegaSuperBigCoolServer?

Enter client.connect 135.148.15.111:24324 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167028,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167028
Build This runs on build 167028.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.