On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
25/ 100
F
Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 220 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 210 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for BlackSheep. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 135.148.15.130:28942.
Is BlackSheep up, and how steady is its uptime?
At this moment, BlackSheep is offline; the last time it was seen was 36 hours ago. About 40 hours ago, it restarted, based on the uptime it reports. It was up 88% of the time over the last 7 full days, 147 of 168 hours. It was first seen by Rust Server Score on 3 October 2026.
Is BlackSheep smooth to play on?
The average over the last 48 hours was 220 server fps, and it never went below 204. Up to 29,587 entities were in the world, covering buildings, deployables and the rest. Up to 2,993 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is BlackSheep on?
Rust network protocol 2635 and build 168909 on Linux is what BlackSheep runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does BlackSheep reset?
The record holds too few of BlackSheep's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 25 days 21 hours.
Population
Where does BlackSheep sit among Rust servers?
In the top 69% of all ranked servers, BlackSheep sits at #15,335 for player hours over the last seven days.
Is BlackSheep a busy server?
BlackSheep is offline at the moment; the last time it was seen was 36 hours ago. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on BlackSheep?
The game's browser takes its cue from the tags BlackSheep has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show BlackSheep?
These Rust Server Score lists count BlackSheep among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
How is BlackSheep set up, and what rules does it keep?
You will find no gather rate in the name of BlackSheep. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
BlackSheep runs which map?
BlackSheep runs a game-generated procedural map at size 2,500, seed 4372203. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join BlackSheep?
To connect, start Rust, press F1, and type client.connect 135.148.15.130:28942. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max playersThe server holds 5 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).