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Every Rust server graded on real, live numbers. 102,212 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 135.148.15.155:27599
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address135.148.15.155:27599
Last checked11m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 216 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 202 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
360 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
457 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
982 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
984 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
32 / 250

Quick answers

from the figures on this page

About the server

Which region is A Shockbyte Rust Server based in?

A Shockbyte Rust Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 135.148.15.155:27599.

How dependable is A Shockbyte Rust Server, and is it online at the moment?

Right now, A Shockbyte Rust Server is online. About 20 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 166 of 168 hours. On 21 October 2026, Rust Server Score saw it for the first time.

Does A Shockbyte Rust Server perform well?

The average over the last 48 hours was 216 server fps, and it never went below 5. Up to 8,293 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,871 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does A Shockbyte Rust Server reset?

There are too few wipes on record for A Shockbyte Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 16 hours.

Player count

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

Over the last seven days, A Shockbyte Rust Server has #15,327 for player hours, in the top 69% of all ranked servers.

What does the population on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is showing 0 players right now, with 40 slots in total. A seven-day average of 0 players applies here.

Tags

How should you read the tags on A Shockbyte Rust Server?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

How is A Shockbyte Rust Server set up, and what rules does it keep?

The name of A Shockbyte Rust Server gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map at size 1,500, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to A Shockbyte Rust Server?

To connect, start Rust, press F1, and type client.connect 135.148.15.155:27599. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players Its slot count is 40.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.