Working its way up from the back of the class: #12,921 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 6,430 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 21:47 UTC16d ago
2
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is | US | No Mercy | Solo Only | Vanila | Monthly |?
The name of | US | No Mercy | Solo Only | Vanila | Monthly | points to North America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 135.148.15.219:28015 is the address to use.
How dependable is | US | No Mercy | Solo Only | Vanila | Monthly |, and is it online at the moment?
You cannot join now: | US | No Mercy | Solo Only | Vanila | Monthly | is offline, last seen 16 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 12 October 2026.
What Rust version is | US | No Mercy | Solo Only | Vanila | Monthly | on?
You will find | US | No Mercy | Solo Only | Vanila | Monthly | on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does | US | No Mercy | Solo Only | Vanila | Monthly | reset?
There are too few wipes on record for | US | No Mercy | Solo Only | Vanila | Monthly | to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 19 hours have passed since this world was made.
What happens on | US | No Mercy | Solo Only | Vanila | Monthly | when wipe day arrives?
Recent wipes have peaked at 2 players on average. Peak numbers came 1 hours into the latest wipe.
Player count
Where does | US | No Mercy | Solo Only | Vanila | Monthly | sit among Rust servers?
Over the last seven days, | US | No Mercy | Solo Only | Vanila | Monthly | has #12,921 for player hours, in the top 60% of all ranked servers.
Is | US | No Mercy | Solo Only | Vanila | Monthly | a busy server?
| US | No Mercy | Solo Only | Vanila | Monthly | is offline at the moment; the last time it was seen was 16 days ago.
Lists and filters
What is meant by the tags on | US | No Mercy | Solo Only | Vanila | Monthly |?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags | US | No Mercy | Solo Only | Vanila | Monthly | publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show | US | No Mercy | Solo Only | Vanila | Monthly |?
Rust Server Score lists that include | US | No Mercy | Solo Only | Vanila | Monthly |: Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does | US | No Mercy | Solo Only | Vanila | Monthly | enforce, and what are its settings?
Nothing in the name of | US | No Mercy | Solo Only | Vanila | Monthly | states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on | US | No Mercy | Solo Only | Vanila | Monthly |?
A procedural map of size 3,650 and seed 1988292877, generated by the game, is what | US | No Mercy | Solo Only | Vanila | Monthly | runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join | US | No Mercy | Solo Only | Vanila | Monthly |?
Enter client.connect 135.148.15.219:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).