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Every Rust server graded on real, live numbers. 73,926 players on the roll · 11,841 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 135.148.15.37:24924
Name of server

A Shockbyte x Discord Production Rust Server

RegisterPresentOnline
Region–
Address135.148.15.37:24924
Last checked10m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 201 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
556 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
424 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
71 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
66 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
185 / 200

Quick answers

from the figures on this page

Server details

Where in the world is A Shockbyte x Discord Production Rust Server?

No region is published for A Shockbyte x Discord Production Rust Server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 135.148.15.37:24924.

How dependable is A Shockbyte x Discord Production Rust Server, and is it online at the moment?

Right now, A Shockbyte x Discord Production Rust Server is online. About 3 days 1 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 October 2026.

How well does A Shockbyte x Discord Production Rust Server run?

It never fell below 218 server fps in the last 48 hours, averaging 237. Buildings, deployables and everything else in the world added up to as many as 8,359 entities. Up to 3,376 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

The server A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does A Shockbyte x Discord Production Rust Server wipe its map?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 9 hours have passed since this world was made.

Player count

Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server has #15,326 for player hours, in the top 69% of all ranked servers.

What does the population on A Shockbyte x Discord Production Rust Server look like?

A Shockbyte x Discord Production Rust Server is showing 0 players right now, with 75 slots in total. For the last seven days, the average number of players was 0.

Tags and filters

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp75 (Max players): Its slot count is 75; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature A Shockbyte x Discord Production Rust Server?

These Rust Server Score lists count A Shockbyte x Discord Production Rust Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 and seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto A Shockbyte x Discord Production Rust Server?

To connect, start Rust, press F1, and type client.connect 135.148.15.37:24924. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp75
Max players Its slot count is 75.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.