Working its way up from the back of the class: #13,428 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 271 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 04:50 UTC17d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for A Shockbyte Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 135.148.15.93:21388 is the address to use.
Is A Shockbyte Rust Server up, and how steady is its uptime?
The server is down: A Shockbyte Rust Server is offline now, with the last sighting 17 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 12 October 2026.
On what Rust version does A Shockbyte Rust Server sit?
The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167398 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does A Shockbyte Rust Server wipe, and how often?
A Shockbyte Rust Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 17 days 21 hours have passed since this world was made.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does A Shockbyte Rust Server sit among Rust servers?
In the top 61% of all ranked servers, A Shockbyte Rust Server sits at #13,428 for player hours over the last seven days.
What does the population on A Shockbyte Rust Server look like?
It has been 17 days 21 hours since A Shockbyte Rust Server was last seen, and it is offline right now.
Lists and filters
How should you read the tags on A Shockbyte Rust Server?
You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature A Shockbyte Rust Server?
Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does A Shockbyte Rust Server enforce, and what are its settings?
The name of A Shockbyte Rust Server gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on A Shockbyte Rust Server?
A procedural map of size 1,500 and seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join A Shockbyte Rust Server?
Enter client.connect 135.148.15.93:21388 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max players10 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).