On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 125 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 137 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
19 wipe days in the last 16 weeks
MTWTFSS
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WWWWWWW
WWWWWWW
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
usual gap1 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctWed 30 SepTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:29 UTC27d ago
1
–
running
0
Wed 30 Sep, 18:06 UTC28d ago
0
–
1.6 days
0
Tue 29 Sep, 18:06 UTC29d ago
0
–
1 days
0
Mon 28 Sep, 18:06 UTC30d ago
0
–
1 days
0
Sun 27 Sep, 18:06 UTC31d ago
0
–
1 days
0
Sat 26 Sep, 18:06 UTC32d ago
1
–
1 days
0
Fri 25 Sep, 18:06 UTC33d ago
1
–
1 days
0
Thu 24 Sep, 18:06 UTC34d ago
0
–
1 days
0
Wed 23 Sep, 18:06 UTC35d ago
0
–
1 days
0
Tue 22 Sep, 18:06 UTC36d ago
0
–
1 days
0
Mon 21 Sep, 18:07 UTC37d ago
0
–
1 days
0
Sun 20 Sep, 18:07 UTC38d ago
0
–
1 days
0
Sat 19 Sep, 18:06 UTC39d ago
0
–
1 days
0
Fri 18 Sep, 18:06 UTC40d ago
0
–
1 days
0
Thu 17 Sep, 18:06 UTC41d ago
0
–
1 days
0
Wed 16 Sep, 18:09 UTC42d ago
0
–
1 days
0
Tue 15 Sep, 18:09 UTC43d ago
0
–
1 days
0
Mon 14 Sep, 18:09 UTC44d ago
0
–
1 days
0
Sun 13 Sep, 18:09 UTC45d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Bloodline Rust 3x leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 135.148.172.229:28560 is the address to use.
How dependable is Bloodline Rust 3x, and is it online at the moment?
The server is down: Bloodline Rust 3x is offline now, with the last sighting 12 hours ago. About 23 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does Bloodline Rust 3x perform well?
It averaged 137 server fps over the last 48 hours, with a low of 85. At its peak, it held 94,130 entities, including buildings, deployables and all else in the world. At its highest, it used 3,940 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Bloodline Rust 3x running?
The server Bloodline Rust 3x is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Bloodline Rust 3x reset?
Bloodline Rust 3x wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 8 hours. The tags show a monthly wipe schedule.
What happens on Bloodline Rust 3x when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 21 hours into the latest wipe.
Player count
Where does Bloodline Rust 3x place in the wider field of Rust servers?
In the top 69% of all ranked servers, Bloodline Rust 3x sits at #15,344 for player hours over the last seven days.
What does the population on Bloodline Rust 3x look like?
The last sighting of Bloodline Rust 3x was 12 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on Bloodline Rust 3x?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): Its slot count is 125; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Bloodline Rust 3x publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Bloodline Rust 3x?
Rust Server Score lists that include Bloodline Rust 3x: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Server rules
Which rules does Bloodline Rust 3x enforce, and what are its settings?
Going by its name, Bloodline Rust 3x runs 3x gather. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Bloodline Rust 3x?
A procedural map of size 4,000 and seed 2026680033, generated by the game, is what Bloodline Rust 3x runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to Bloodline Rust 3x?
Enter client.connect 135.148.172.229:28560 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max playersIts slot count is 125.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).