Working its way up from the back of the class: #15,721 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 116 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
6d 17hThu 5 Nov, 19:00 UTCFW
13d 12hThu 12 Nov, 14:08 UTC
20d 12hThu 19 Nov, 14:08 UTC
27d 12hThu 26 Nov, 14:08 UTC
34d 17hThu 3 Dec, 19:00 UTCFW
41d 12hThu 10 Dec, 14:08 UTC
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 14:08 UTC35d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 216 on average
198 / 220
Quick answers
from the figures on this page
Server details
In what location does Test sit?
In Europe, according to its own listing, sits Test, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 135.181.169.106:35367.
How dependable is Test, and is it online at the moment?
At this moment, Test is offline; the last time it was seen was 35 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 24 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Test running?
Rust network protocol 2633 and build 165217 on Windows is what Test runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Test wipe its map?
Too few wipes on Test are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 35 days 11 hours. Wipes are scheduled weekly, according to its tags.
What happens on Test when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does Test hold in the rankings?
In Europe, Test is #2,519, and overall it is #15,721 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on Test look like?
It has been 35 days 11 hours since Test was last seen, and it is offline right now.
Tags and filters
How should you read the tags on Test?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; EU (Europe): The server browser lists it under Europe are the tags Test publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Test appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Test: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
Which rules does Test enforce, and what are its settings?
The name of Test gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Test?
A procedural map, generated by the game, is what Test runs.
Connecting
How do you get onto Test?
Enter client.connect 135.181.169.106:35367 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2633,^w,EU,gmrust,cs165217,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).