On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 179 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 176 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 13:27 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EU | WIPEZERO| NO TEAM LIMIT based in?
You won't find a region tag on EU | WIPEZERO| NO TEAM LIMIT, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 136.243.173.254:7161.
How dependable is EU | WIPEZERO| NO TEAM LIMIT, and is it online at the moment?
You can join now: EU | WIPEZERO| NO TEAM LIMIT is online. The uptime it reports puts the last restart at about 47 hours ago. For the last 7 full days, it was up 144 of 168 hours, or 86% of the time. The first sighting by Rust Server Score was on 21 September 2026.
How well does EU | WIPEZERO| NO TEAM LIMIT run?
It averaged 179 server fps over the last 48 hours, with a low of 118. Buildings, deployables and everything else in the world added up to as many as 94,176 entities. Up to 2,600 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is EU | WIPEZERO| NO TEAM LIMIT running?
The server EU | WIPEZERO| NO TEAM LIMIT is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does EU | WIPEZERO| NO TEAM LIMIT wipe, and how often?
The record holds too few of EU | WIPEZERO| NO TEAM LIMIT's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 11 hours.
What should you expect from wipe day on EU | WIPEZERO| NO TEAM LIMIT?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Population
What position does EU | WIPEZERO| NO TEAM LIMIT hold in the rankings?
In the top 69% of all ranked servers, EU | WIPEZERO| NO TEAM LIMIT sits at #15,349 for player hours over the last seven days.
What does the population on EU | WIPEZERO| NO TEAM LIMIT look like?
Right now, 0 players are on EU | WIPEZERO| NO TEAM LIMIT, which has 100 slots. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on EU | WIPEZERO| NO TEAM LIMIT?
The game's browser takes its cue from the tags EU | WIPEZERO| NO TEAM LIMIT has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does EU | WIPEZERO| NO TEAM LIMIT appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EU | WIPEZERO| NO TEAM LIMIT among them: European Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which rules does EU | WIPEZERO| NO TEAM LIMIT enforce, and what are its settings?
The name of EU | WIPEZERO| NO TEAM LIMIT gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
EU | WIPEZERO| NO TEAM LIMIT runs which map?
The game generates the procedural map on EU | WIPEZERO| NO TEAM LIMIT at size 4,000 with seed 436605065. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join EU | WIPEZERO| NO TEAM LIMIT?
Enter client.connect 136.243.173.254:7161 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).