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Every Rust server graded on real, live numbers. 34,139 players on the roll · 11,591 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 136.61.98.21:28015
Name of server

My Rust server | Powered by AMP

RegisterAbsentOffline
Region–
Address136.61.98.21:28015
Last checked20d ago
Launch Rust and join
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,912 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 797 places this week.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Mon 5 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:31 UTC22d ago 0 – running 0
Sat 19 Sep, 14:45 UTC38d ago 1 halved by day 3 16.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
216 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
13 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
127 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
42 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
39 / 100

Quick answers

from the figures on this page

Server details

In what location does My Rust server | Powered by AMP sit?

You'll find no region listed by My Rust server | Powered by AMP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 136.61.98.21:28015.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The server is down: My Rust server | Powered by AMP is offline now, with the last sighting 20 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does My Rust server | Powered by AMP sit?

You will find My Rust server | Powered by AMP on Rust network protocol 2634 and build 167058, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does My Rust server | Powered by AMP wipe its map?

My Rust server | Powered by AMP has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 22 days 7 hours have passed since this world was made.

What should you expect from wipe day on My Rust server | Powered by AMP?

The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Player count

Where does My Rust server | Powered by AMP place in the wider field of Rust servers?

In the top 72% of all ranked servers, My Rust server | Powered by AMP sits at #15,912 for player hours over the last seven days.

What does the population on My Rust server | Powered by AMP look like?

The last sighting of My Rust server | Powered by AMP was 20 days 4 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): This runs on build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does My Rust server | Powered by AMP appear in the Rust Server Score lists and filters?

These Rust Server Score lists count My Rust server | Powered by AMP among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

My Rust server | Powered by AMP runs which map?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

How to join

What is the way to join My Rust server | Powered by AMP?

To connect, start Rust, press F1, and type client.connect 136.61.98.21:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167058
Build This runs on build 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.