Working its way up from the back of the class: #13,762 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 691 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for My Test Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 136.69.152.102:28015.
How reliable is My Test Rust Server, and is it up?
The server is down: My Test Rust Server is offline now, with the last sighting 21 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 7 October 2026.
What Rust version is My Test Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what My Test Rust Server runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does My Test Rust Server wipe, and how often?
There are too few wipes on record for My Test Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 21 days 21 hours.
Player count
What position does My Test Rust Server hold in the rankings?
Over the last seven days, My Test Rust Server has #13,762 for player hours, in the top 62% of all ranked servers. It comes #590 among servers in the quad group.
Is My Test Rust Server a busy server?
My Test Rust Server is offline at the moment; the last time it was seen was 21 days 20 hours ago.
Tags
What do My Test Rust Server's tags stand for?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp5 (Max players): Its slot count is 5; ts4 (Group limit): No team may go above 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags My Test Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show My Test Rust Server?
These Rust Server Score lists count My Test Rust Server among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Rules and settings
What settings and rules apply on My Test Rust Server?
The name of My Test Rust Server gives no gather rate. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on My Test Rust Server?
The game generates the procedural map on My Test Rust Server at size 1,500 with seed 12345. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join My Test Rust Server?
Enter client.connect 136.69.152.102:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp5
Max playersIts slot count is 5.
ts4
Group limitNo team may go above 4.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.