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Every Rust server graded on real, live numbers. 40,469 players on the roll · 11,646 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 137.74.172.22:28015
Name of server

Serradinha BattleField Bots Tests

RegisterPresentOnline
Region–
Address137.74.172.22:28015
Last checked6m ago
quad moddedcarbon
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 6 subjects

On the class lists: F (32), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,879top 67%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 33/ 100 Working its way up from the back of the class: #14,879 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 28/ 100 Lost ground: down 6,398 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 67% of all ranked servers, and #607 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC2d ago 1 – running 0
Wed 21 Oct, 15:46 UTC6d ago 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC7d ago 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC8d ago 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC9d ago 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC11d ago 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC11d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)
NA · quad · 100x · weekly · 2 on average
5 / 200
#1 TITANRUST [X20/X50|MAX4|TP|KITS|ДЛЯ НОВИЧКОВ]
EU · quad · 20x · weekly · 2 on average
0 / 200
【极光】100000000倍|枪战|礼包|建造|新手入门
EA · groups of 16+ · 18 on average
19 / 200
19 / 200
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP
EU · trio · 2x · weekly · 3 on average
0 / 40
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP
EU · trio · 5x · weekly · 64 on average
11 / 100

Quick answers

from the figures on this page

Server details

Where in the world is Serradinha BattleField Bots Tests?

Serradinha BattleField Bots Tests leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 137.74.172.22:28015.

How reliable is Serradinha BattleField Bots Tests, and is it up?

The server is up: Serradinha BattleField Bots Tests is online now. About 2 days 3 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 15 October 2026, Rust Server Score saw it for the first time.

How well does Serradinha BattleField Bots Tests run?

The average over the last 48 hours was 87 server fps, and it never went below 60. Buildings, deployables and everything else in the world added up to as many as 69,213 entities. Up to 3,339 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Serradinha BattleField Bots Tests running?

The server Serradinha BattleField Bots Tests is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Serradinha BattleField Bots Tests wipe, and how often?

Serradinha BattleField Bots Tests wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 2 days 5 hours.

What happens on Serradinha BattleField Bots Tests when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.

Player numbers

Where does Serradinha BattleField Bots Tests place in the wider field of Rust servers?

Over the last seven days, Serradinha BattleField Bots Tests has #14,879 for player hours, in the top 67% of all ranked servers. It comes #607 among servers in the quad group.

What does the population on Serradinha BattleField Bots Tests look like?

With 50 slots available, Serradinha BattleField Bots Tests currently has 0 players. The seven-day average is 0 players, with a peak of 1.

Tags and filters

What is meant by the tags on Serradinha BattleField Bots Tests?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Serradinha BattleField Bots Tests publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Serradinha BattleField Bots Tests?

These Rust Server Score lists count Serradinha BattleField Bots Tests among them: Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Server rules

Which rules does Serradinha BattleField Bots Tests enforce, and what are its settings?

The name of Serradinha BattleField Bots Tests gives no gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.

Which map is in play on Serradinha BattleField Bots Tests?

Serradinha BattleField Bots Tests runs a game-generated procedural map at size 3,500, seed 572989711. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Connecting

How do you get onto Serradinha BattleField Bots Tests?

Enter client.connect 137.74.172.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts4
Group limit Teams cap out at 4.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.