On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,388top 70% · #2584 in EU
Last wipe26d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
30/ 100
F
Working its way up from the back of the class: #15,388 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,737 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:36 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rusthome.eu #1 | NO OFFLINE?
You'll see Rusthome.eu #1 | NO OFFLINE listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 137.74.83.249:28015.
Is Rusthome.eu #1 | NO OFFLINE up, and how steady is its uptime?
The server is up: Rusthome.eu #1 | NO OFFLINE is online now. According to its reported uptime, the last restart was about 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is Rusthome.eu #1 | NO OFFLINE smooth to play on?
It never fell below 76 server fps in the last 48 hours, averaging 115. Buildings, deployables and everything else in the world added up to as many as 192,238 entities. Memory use reached up to 4,675 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Rusthome.eu #1 | NO OFFLINE on?
Rust network protocol 2635 and build 168909 on Linux is what Rusthome.eu #1 | NO OFFLINE runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Rusthome.eu #1 | NO OFFLINE reset?
Rusthome.eu #1 | NO OFFLINE wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 3 hours. The tags show a monthly wipe schedule.
What happens on Rusthome.eu #1 | NO OFFLINE when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 20 hours into the latest wipe.
Player numbers
What position does Rusthome.eu #1 | NO OFFLINE hold in the rankings?
Over the last seven days, Rusthome.eu #1 | NO OFFLINE has #15,388 for player hours, in the top 70% of all ranked servers and #2,584 in Europe.
How many players does Rusthome.eu #1 | NO OFFLINE usually have?
Rusthome.eu #1 | NO OFFLINE is showing 0 players right now, with 100 slots in total. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on Rusthome.eu #1 | NO OFFLINE?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe are the tags Rusthome.eu #1 | NO OFFLINE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rusthome.eu #1 | NO OFFLINE?
Rust Server Score lists that include Rusthome.eu #1 | NO OFFLINE: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does Rusthome.eu #1 | NO OFFLINE enforce, and what are its settings?
The name of Rusthome.eu #1 | NO OFFLINE gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Rusthome.eu #1 | NO OFFLINE runs which map?
The game generates the procedural map on Rusthome.eu #1 | NO OFFLINE at size 4,300 with seed 1781256870. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Rusthome.eu #1 | NO OFFLINE?
Enter client.connect 137.74.83.249:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rusthome.eu.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).